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Messages - Syrant

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1
Finished Tracks / Syrant - Infinity EP
« on: January 18, 2016, 04:10:17 am »
https://syrant.bandcamp.com/releases

The Infinity EP is based upon love and relationships and the emotions and feelings that come with it. If you're ready to go on an emotional joyride then this is the EP for you.

I just released my Infinity EP for sale over at bandcamp.
£1.25 for 1 individual track
£4 for the entire album

All 3 tracks are between 6-8 minutes long and are in .WAV format.
Genre: Melodic Dubstep

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Sound Design / Re: The official growl bass thread.
« on: January 15, 2016, 10:50:42 pm »
So, I had a go again at the skrillex growl and I decided to go with the Still gettin' it growl :D

Here's the result
Without Processing: https://clyp.it/qmuda514
With Processing: https://clyp.it/hksxrlsy

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Sound Design / Re: The official growl bass thread.
« on: January 11, 2016, 09:00:20 pm »
Currently working on a remix and I made these growls for a build up :)

https://clyp.it/ka2el1fk

I really like these growls! :D Sounds like some sound design for a horror game set under the sea :3

4
Should be awarded the title: "Spent too much time here other than producing! :D"

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Sound Design / Re: The official growl bass thread.
« on: January 07, 2016, 04:28:20 pm »
I like it dude! All up to that point anything after the blue I didn't really like tbh

Would you mind telling us what distortion you used in serum? Because I usually go for zero-square or sin-fold :)

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Sound Design / Re: The official growl bass thread.
« on: January 07, 2016, 04:22:42 pm »
but what if we have no idea where to start?[/quote]
Record your voice. Distortion, and you have the first one. Open a synth Sine Wave, slow LFO tools, Distortion, second one. Etc....
[/quote]

https://clyp.it/s1dm45id so I took your original thing and I turned it into some weird reese/neuro thing idfk it wasn't a growl but I experimented with loads of different effects and it just shows what you can do if you really experimenet

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Sound Design / Re: The official growl bass thread.
« on: January 07, 2016, 03:47:58 pm »
I've these https://clyp.it/rpfdson0

and more on my PC but i'm on my laptop

I actually really like how the end result turned out. Maybe with a little more post processing you could get it to sound kinda like Mundus Theme. I'm going to try and process it myself and see what I can do with it, if you do not mind :)

8
I always recommend Audacity because it works every time, it's common, open source, and you can do convenient edits like fading and cutting as well when preparing the final .mp3
Use a quality setting of 320kbps (constant) or 220-260kbps (variable) for the best quality. There is always some loss of quality but high quality mp3 files work fine for full songs.

9
WIPs / Re: How do I make my leads sound more smooth and not so raw?
« on: January 07, 2016, 03:07:58 pm »
I'd suggest trying to use very basic wavetables that are not too harsh as an initial patch, then I'd apply all my post processing eqing out the lows and taming the high end. If my synth still sounds way too harsh in the high end. I may resort to compressing it or sending the signal to reverb, if all else fails I'll resort to using a different patch or creating a new one

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Mixing/Mastering / Re: The Do and Don't Encyclopedia
« on: January 07, 2016, 02:02:34 pm »
Here's another cool tip that would spark some incredible creativity in most producers.

Do: Try something out of your comfort zone. If you're an aspiring dubstep producer. It may benefit you to go out of your comfort zone and make something like House or Neuro/Glitch-hop or Mid-tempo tracks. You never know what you may come up with and so that's where the creativity really starts to shine. If you're having trouble with doing so, I would highly recommend you to listen to existing [house,neuro/glitch-hop/midtempo] tracks to get a feel for what you may like to make.

Who knows, maybe your next dubstep banger will have some influences from other existing genres ;)

Don't: Stick to one genre of music.

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Mixing/Mastering / Re: The Do and Don't Encyclopedia
« on: January 07, 2016, 01:42:51 pm »
Someone mentioned something about learning your synthesisers and not getting all the cool new VSTs when you come to the conclusion that you have no idea how to use them.

This also applies to Audio plugins too:
Do/Don't: Forget about getting new compressors, reverb, Delay, *name an audio plugin here.* because your favourite producer uses it or to just "have it". When you have no clue on how to use it at all. Instead, you will be better off learning your DAW's native audio plugins. Take a compressor for example, don't go out and just get the Waves compressors when you don't even know how to use the compressor that comes with your DAW. Take the time to learn them ones first before upgrading to/or getting something that does pretty much the exact same thing.

TL;DR - Learn your daw's native plugins, tweaking every setting so you know EXACTLY what everything does, instead of wasting money on all the new stuff and not knowing how to use it.

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Mixing/Mastering / Re: The Do and Don't Encyclopedia
« on: January 07, 2016, 01:31:22 pm »
Do: Awlays try to arrange the track as soon as possible. Why? Because while arraging, you will get new ideas on what to add.
Don't: end up working the whole night on the same 4 bar loop. U will get sick of your project sooner then you think.

I need this in my life.

13
Mixing/Mastering / Re: The Do and Don't Encyclopedia
« on: January 07, 2016, 01:29:37 pm »
Do: Take other people's feedback and opinions into consideration.
Don't: Allow them to change YOUR music because they want it their way.

Example:
*Producer 1 sends WIP to a friend and asks for feedback.*
Producer friend: "I don't really like that bass/synth you have there" <- Wait a minute. He gave an opinion on what he thinks to your synth/bass in your track. Just because he doesn't like it, it doesn't mean that everyone else will also share that opinion. You have to take it with a grain of salt. If YOU feel that you're getting across the right
- Theme
- Emotion
- Style
of your track. Then stick with it.

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Sound Design / Re: The official growl bass thread.
« on: January 07, 2016, 04:39:45 am »
I also had a go at this: https://youtu.be/6JYIGclVQdw?t=2m32s

My recreation: https://clyp.it/dn4ytuhs

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Sound Design / The official growl bass thread.
« on: January 07, 2016, 04:23:48 am »
You know what it is boys.  ;)

To start us off, here is one I made using serum!
https://clyp.it/gtbtxl0j

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