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Messages - Hytyma

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Mixing/Mastering / Re: a rather unusual question about panning and stereo
« on: January 07, 2016, 05:08:37 am »
@Hytyma : hmm true, but when i analyze tracks from my "heroes", i always see the stereo image to be spread in a manner that's similiar from one to the other. i'm sure about not doing mono, buuut maybe starting mono then working on the stereo later on would be beneficial :)

Yeah cool dude. I didn't really mean that quite the way it was written. What I meant was, it's important to be able to hear everything pretty clearly with a Mono signal for a club track, because a lot of club systems are geared up that way (Mono). Stereo and panning for sure is still very important for those listening on headphone or at systems at home.

Maybe I wasn't the best person to answer your question, it's a difficult one haha!

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You Might Like... / Riton ft. Kah-lo - Rinse And Repeat
« on: January 06, 2016, 06:22:20 pm »

Oh man, I dig this tune so much. I think it's the vocals, they remind me of the type of stuff I used to hear Fedde Le Grand play back around 2009.

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Composition/Arrangement/Theory / Re: Creativity and Composition (TIPS)
« on: January 06, 2016, 06:17:32 pm »
I go for a run. Exercise is amazing for refreshing your head space.

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Samples/Plugins/Software/Gear / Re: 32bit vs. 64bit
« on: January 06, 2016, 06:11:10 pm »
However, 32 bit VSTs won't work in a 64 bit host.  So, you either gotta use somethin' like jBridge to wrap your 32 bit VSTs (which is a bit flakey, we're discussing this in another thread), or you just don't use the VST.

Or unless you're using FL Studio - 32bit plugins can be bridged to work in a 64bit version of FL (but not always in a stable way)

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Mixing/Mastering / Re: I can't figure it out and it is frustrating.
« on: January 06, 2016, 06:06:00 pm »
I'll just echo pretty much what everyone else in here is saying. Give it time man. Like, seriously. It takes YEARS to get good at this craft.

Aim to learn something thoroughly before moving onto another topic (like compression, or using reverb for example). You will not learn everything there is to know about a particular topic all in a few days, it takes years of research, and most importantly experience, to get good at a chosen topic.

An experienced mentor could probably help. I know someone to guide me through the early stages of learning would have put me streaks ahead of where I am today, but then again, you have to go through the hard yards sometimes before success comes.

To put it simply - I've been making electronic beats for about 7+ years now, with very limited commercial success - and I've had plenty of those days where you hate yourself and what you do and every one and every thing and blah blah blah - BUT...overall, if you ENJOY what you do, and you do it for the LOVE of music, then all those years spent won't be a waste of time, but a fun learning experience - just like life itself.





However, if Mat wanted to do a collab or something, and just promote my career up a few notches, I wouldn't turn it down  :P

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Samples/Plugins/Software/Gear / Re: 32bit vs. 64bit
« on: January 06, 2016, 05:47:22 pm »
64bit applications are able to use more computer resources than 32bit stuff (meaning you can do things like run heavier RAM taxing plugins). Also, a lot of DAW's are 64bit now, and if your operating system and plugins are too, then everything will - to put it simply - just get along much nicer.

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So I've been considering getting a SubPac. Anyone have experience with one?

I own the S2. It is an amazing piece of equipment the Subpac. You're able to accurately tell what notes are hitting where, and whether there are things in the low end of your mix that are clashing. So important for getting a tight low end.

Unless you have a properly treated or well-sized room, I'd actually highly recommend this over an actual subwoofer.

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Samples/Plugins/Software/Gear / Re: Is it worth buying extra FX plugins?
« on: January 06, 2016, 05:27:16 pm »
I'd say yeah, it is worth the investment of buying third party plugins.

Don't go overboard though, people often get too caught up in the hype of gear and only end up concentrating on collecting as much as they can (I got caught up in the all too, dw). Really, all you need is one decent EQ, one decent Reverb, maybe a couple of different types of Compressors, and some sort of harmonic enhancer/distortion plugin.

EQ I think is one of the more important things. I love Fab Filters Pro Q2. Excellent interface, quick and simple to use, and a decent sound out of it as well.

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Mixing/Mastering / Re: Reverb on the entire mix?
« on: January 06, 2016, 05:17:13 pm »
The objective of sending everything to a reverb bus to add 'glue' is really to make everything sound like it's been recorded in the same room.

I send everything at different levels to a reverb buss track, then move the overall volume of the reverb buss level up or down depending on how much overall 'room' sound I want to hear in my mix. There is an EQ after the reverb on this buss also that gets rid of the low end sound of the reverb, and some of the highs too.

It's a concept that works well for me. Just don't add too much room reverb on things like your Kick - it sounds a little weird IMO.

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Mixing/Mastering / Re: Mixing tips to help you and me :)
« on: January 06, 2016, 05:03:57 pm »
Blakelight is pretty on point with those tips. Good beginner stuff (and really it's the majority of what you need to know to mix a good track).

Picking good sounds from scratch is definitely important. You can't polish a turd, and magically turn it into chocolate!  It's got to sound decent from the start.

Making room for different frequencies in the mix is important. Make sure you don't have too much stacking up all at the same place. This comes down to making decisions about what you want to stand out in the mix. This can be done though EQing something, or just basic volume adjustments.

Oh, and break your sessions up. Don't try to write and mix all in the same session. Write you track, take a day or two at least off, then go back and do the Mixdown. Fresh ears will help.

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Mixing/Mastering / Re: How do you approach a mix?
« on: January 06, 2016, 04:56:24 pm »
I cbf writing out the full way I go about approaching a mix...but, the most important thing I think is to start FRESH.

As in - you've taken at least a day or two away from the song, you've listened to a couple of other tracks you want your mix to sound similar to earlier in the day, and you haven't blasted the hell out of your ears with something loud af at any point earlier in the day

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Mixing/Mastering / Re: EQ'ing a Kick
« on: January 06, 2016, 04:49:26 pm »
i also sometimes try to boost the frequencies enhancing the key the kick is playing in, kinda like a comb filter inversed

I do that a little only  if the track really needs it. Pretty easy to over-do that it sometimes though. Just be careful when boosting.

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Mixing/Mastering / Re: Lowcut/highpass on bass and kick
« on: January 06, 2016, 04:46:29 pm »
This depends on the club sound system, but I've generally found that a lot cut off around 40hz. So, in general I'd say that whatever your lowest note is, high pass up to there (within reason of course, remember you lowest note should still be audible to a degree).

The lowest I tend to play in my music is around the 35 - 40hz range, so I might high pass up around there for my kick or bass. Use a frequency analyzer if it helps, to actually visualize where things are hitting, and remember to make sure there is room for both kick and bass to breathe free in the mix :)

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Mixing/Mastering / Re: EQ'ing a Kick
« on: January 06, 2016, 04:30:47 pm »
Transient shaping I think is probably the most important thing - this is, deciding how sharp the attack is and more importantly, how long the tail is.

With EQ, I just get rid of the real low and top ends, then make sure my kick tail isn't interfering with my Bass (this is where sidechaining or transient shaping can come into play). Might take some mids out, but it really depends on what I want the kick to sound like relative to everything else.

Remember, everything has a place in the mix. Don't let things fight for dominance, give them all room to breathe free!

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Mixing/Mastering / Re: a rather unusual question about panning and stereo
« on: January 06, 2016, 04:23:19 pm »
Could actually be a little beneficial in a way being deaf in one ear - makes everything mono then doesn't it! Useful for mixing clubs tracks, because everything should be able to be heard nicely in mono with that type of music.

Maybe if you're talking about panning... you could test it out by panning something to the ear that you use for hearing.  Then say "okay, I know that if the panning knob is turned to 65% and it sounds like this, assigning that value in the other direction will create the same effect on the other side."  Does that make sense?

Not being deaf in one ear, I can't say for sure that this would be the best way to do it - but it sounds like a logical way of going about things. That, and asking other producers for advice.

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