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Messages - Zelpha

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1
Finished Tracks / Re: Video game music
« on: April 12, 2017, 08:02:16 pm »
The feedback is much appreciated!

If anyone needs midi or anything, Soundcloud is probably the best spot to send a message :)

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Finished Tracks / Re: Video game music
« on: April 07, 2017, 01:31:11 pm »
Thank ya, I opened it for download :p
I can send you midi or anything like that you may want

The guitar is some loops from a sample pack, cut up and put together again
Ironically, I play the guitar, but don't have a reliable means of recording it xD

3
Finished Tracks / Video game music
« on: March 30, 2017, 01:03:27 am »
Cheesy video game stuff, if you're into it :p

https://soundcloud.com/zelphamusic

4
Sound Design / We No Speak Americano (Porter Robinson Remix)
« on: March 24, 2016, 02:52:51 am »
Anyone wanna have a go at the bass line in the drop? ???
https://m.youtube.com/watch?v=pIJ_fWeJ6aQ

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Sound Design / Panning
« on: February 02, 2016, 02:11:05 am »
How often do you guys use panning?
I feel like I'm under using it a bit.
For instance do you pan different osc in synths? or do you duplicate synths and pan them in the mixer?
Or do you just use mid-side processing to make your synths sound big and wide?

6
Sound Design / Re: ClariS - Irony(Porter Robinson Edit) synth
« on: January 29, 2016, 12:56:59 am »
^ Not sure what you mean.  The directions are the same.  It's a detuned saw, put a low pass filter on it and decay it with an envelope to make it plucky.  Follow his steps for detune and volume balance and you're done, no?

Yeah just as day dreamer said... The lead sound in a simplified version is just a Supersaw patch, then another patch that is the same thing, but is made into a pluck using an envelope on the cuttoff.

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Sound Design / Re: ClariS - Irony(Porter Robinson Edit) synth
« on: January 25, 2016, 08:59:11 pm »
Does anyone have the midi for the edit? ???

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