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Messages - katz12

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Sound Design / Re: changing master track volume
« on: May 17, 2016, 08:38:59 pm »
ahh thanks a lot for the reply. so its safe to say we should always lower the db of individual tracks instead of the master track when trying to make headroom?

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Sound Design / changing master track volume
« on: May 17, 2016, 06:01:03 pm »
if i get all my tracks to a volume im satisfied with (i.e the parts i want to be loud are loud, the parts i want to be subtle are quiet, etc), but the track is peaking say 3db, what would be the difference of just turning the master track volume down to create headroom, as opposed to leaving the master track at 0db and altering individual tracks until i create enough headroom? I've read numerous times not to touch the master track db and to keep it at 0, but what is the difference if I just pull the master track db down instead of pulling down the db of other tracks such as the snare, or synth lead? In the end, there will be the same amount of headroom, but there's these two ways of going about it. Will dynamics be affected if I pull down the db of the master track instead of several individual tracks? thanks

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Sound Design / Re: The "How do I make this sound?" thread
« on: February 20, 2016, 04:43:18 pm »
i would appreciate it if one of you guys would take a quick listen to the part at 1:19 and 1:22 https://www.youtube.com/watch?v=9IEitgarxfg where the synths pitch lowers and abruptly silences. im trying to recreate this effect in sylenth and I think its just automation of the pitch bend wheel. im pretty sure there are multiple ways to achieve this effect (automation of the pitchbend wheel being one of them) but was wondering if anyone knew any other way to emulate this effect? thanks in advance

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Mixing/Mastering / question regarding compression
« on: February 08, 2016, 10:43:26 am »
I know that a compressor typically consists of
threshold
ratio
attack
release
gain

i understand what each of these does such like the ratio controls the strength of the compressor etc, but could you not just automate volume to achieve the same effect? For example, a compressor reduces the level of audio that exceeds the specified threshold set by the user, so you can use a compressor to reduce db of the loud parts and not so much on the quieter parts. wouldn't volume automation achieve the same effect?

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Sound Design / 3lau pluck sound
« on: January 22, 2016, 10:27:52 am »
hey can anyone help me make this pluck sound that comes in at around the 00:32 mark in the background? is it a sine wave? thanks!

https://www.youtube.com/watch?v=uCmJmOineVg


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Sound Design / Re: Madeon Arp
« on: January 20, 2016, 03:29:44 pm »
hey Ninth Parallel awesome song and thanks for the in depth tutorial. would you mind explaining how you created the sound in the beginning of your video from around 0:00 - 0:40?

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Sound Design / Re: The "How do I make this sound?" thread
« on: January 16, 2016, 02:50:26 pm »
does anybody know how to make the synth at 1:00 - 1:10. I'm more curious about the fast on and off movement. is it a saw wave with volume modulation? thanks in advance!

https://www.youtube.com/watch?v=01LCiVLbib0

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Sound Design / Odesza white lies synth
« on: January 15, 2016, 08:14:58 am »
hey guys i was wondering how odesza created this synth at 1:25 where its bouncing

https://soundcloud.com/odesza/white-lies

did they sidechain it to something to make give it that movement? thanks

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