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Messages - hennyhuisman

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1
Get a good stereo mix with contrasting sounds in the L&R channels+a lot of side info.
Than hard limit/clip the master and you'll get to see a diamond on your vectorscope.
You shouldn´t be aiming for perfect a diamond perse, just make sure it sounds good.

2
RMS doesn't really say anything, you could check loudness through a LUFS meter as well.
LUFS meters show the ''perceived loudness'' of a sound.
(Perceived)Loudness is created by a lot of factors (Freq Balance, Stereo Balance, RMS and probably a lot more)
Fact is, if you work on your mixing your tracks will get louder along the way.

3
Mixing/Mastering / Re: I need some serious help mixing ride cymbals
« on: March 11, 2017, 08:33:37 am »
Spread them out over the sides so it's not that present in the mid, usually works for me. You could use any stereo widening technique as long as it sounds good.

4
Multiband sidechain works good to, only compressing the low end of your bass using the kick as the external trigger. Lot of multiband compressors have this function (Fabfilter Pro MB, Waves C4/C6). You could also use Trackspacer which can duck the exact frequencies of the trigger you set it to.  There's also a free plugin available on KVR which is called Nova76p, it does the same thing.

5
Mixing/Mastering / Re: Losing Brightness when mastering
« on: December 10, 2016, 05:29:46 pm »
Don't know if you're having Ozone. But you could use the hamonic exciter in there to give the highs some more prescence (it gives the high end some kind of subtle distortion). After that you could widen the highs to the sides to give them more space. It also helps to treat the high end with the same caution as you would mix the low end (make sure freq's are not overlapping each other etc.). When I mix down my tracks I always want the click of my kick to stand out, so I try to mix the rest of the high frequency material around the click of the kick so to speak. Another issue that could be dulling the high end is an incorrect frequency balance of your mix which can change your highs massively when limiting or compressing the total mix. Check out the spectrum of a track where you like the high end and compare it to your mix. Hope this helps!



6
Mixing/Mastering / Re: Loudness, Am I on to something?
« on: July 03, 2016, 11:58:15 am »
Everyone has his own thoughts about this, but this clipping technique is definitely used in mastering by a lot of people.

I use it when I have some very high peaks getting into a limiter which creates an unwanted pumping effect, then I put a clipper before the limiter (you could also use limiters in series to solve this problem). Sometimes i use it to shave some db off my overall mix, using it after the limiter. Here´s an example using it before limiting. This is an example using it before and after limiting. It got a little bit louder but you don't hear a major difference. Really, most of the time it's just getting your mix levels and frequencies right.

PS, i use GCLIP for these purposes. It's free! 

7
Mixing/Mastering / Re: Steps to achieve loudness
« on: May 14, 2016, 07:37:49 pm »
I think It's mostly about choosing the right sounds as well. While producing add a perceived loudness meter on your master channel (Like T-racks, Voxengo Span, FL Wave Candy in Leq(a) mode) and see what a sound does. A sound or song without any mid and/or high frequency content will never sound really loud. Subtle distortion on sounds can really add some perceived loudness (especially when it's adding harmonics in this range). When you've found the right sounds then you can squeeze some little more loudness out of your track in the mixing and mastering stage which is like Miles Dominic already said all about controlling and lowering peaks in the mixing stage.

Things I tend to do a lot:
- Serial compression in the mix and on the master.
- Harmonic EQ and distortion
- Multiband compression in the mix and on the master.
- Controlled clipping (i do this with G Clip which is a free plugin in the mixing stage only).
- Parallel compression (mostly on drum loops, always leave out the kick don't like how it sounds on there).
- Most processing is done in the mix.

8
Mixing/Mastering / Re: What Order Do You Mix?
« on: May 08, 2016, 04:48:49 pm »
Learn about mixing with pink noise to get some balance. You can even shape your pink noise sample to the spectrum of one of your favourite tracks and use that as a reference.   

Some reading about this here:
http://www.soundonsound.com/sos/dec14/articles/pink-noise.htm

And a video with Tom Demac explaining how to use it:
https://www.sonicacademy.com/courses/tom-demac-volume-1

About the delays and reverbs, mostly using them when producing for creative effects or stereo widening. So doesn't really matter as long as it sounds good :)   

9
Mixing/Mastering / Re: Mixing Into A Limiter
« on: May 08, 2016, 04:29:37 pm »
It's not a bad habit, there are tons of producers that mix into a ozone preset or some mastering chain. As long as you shape your mix in a way that benefits that preset than why should it be wrong? Perhaps it´s just the extra loudness that preset gives you what you perceive as good?

Personally i mix without any plugins on the master channel and try to make it sound as loud and as good as possible with no processing. I just don't like having a mastering preset colouring my sound before i start mixing. In the end i just add what's needed. Most of the time I only do some minor EQ adjustments and add a tiny bit of compression to gain some extra loudness and cohesion with a limiter in the end. I'd also like to add that in my experience most heavy processing is best done in the mixing stage and not on the master channel.

I think it's just a matter of taste and what suits best in your workflow.

10
Mixing/Mastering / Re: Placing sounds back in the mix
« on: March 15, 2016, 12:02:02 am »
Besides lowering the volume. Cut the high end of the sound in combination with putting reverb over the ARP or whatever sound you want to place in the back of your mix.

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Mixing/Mastering / Re: Placing sounds back in the mix
« on: March 14, 2016, 11:53:52 pm »
Use reverb and cut off high end works for me :) Creates a "far away" effect in the mix.

12
Mixing/Mastering / Re: Layering a snare over a kick. Mix help
« on: March 14, 2016, 11:39:43 pm »
Snares usually have a very pronounced and audible tone.. If you use a snare which is in the same note as your kick, but for example an octave higher then it should blend smoothly with the kick. You just have to look for the right sample.

13
In my own experience i find that a lot of problems can be solved/avoided musically instead of using all kinds of mixing techniques. If you keep layering and layering instruments and when they all have to fight for the same space then the sounds can get lost and it will sound like a hotchpotch. Same goes for the kickdrum check if its in key with your song, maybe you need a kick with more harmonics in order to punch through your mix. You can add parallel distortion to your kick in order to add harmonics. If your happy with the sound of your mixdown but the kick doesnt stick out very distinctly then maybe Dynamic EQ/Multiband Expansion will help to get the result you're looking for. 

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