1. Sample. Sample sample sample sample. Make your own samples. Go to freesound.org and be creative. Download sample packs. Make sample packs. Think outside the box. I know someone who sampled the sound of the wood of a violin cracking. I have an entire sample pack of hailstorms and another one of ASMR percussive sounds. Doors closing, alarm sounds, phone ringing, vox samples, drinking sounds, cars, etc. Samples are a great way to diversify your percussive sounds and to make really interesting textures, and once you involve sound design and FX you can create some crazy textures. Sampling is so important, probably the most important thing imo
2. Experiment/Tutorials/Music Theory. At least 75% of what I've learned, production wise I've learned from just opening up Ableton and fucking around. Tutorials are great if you want to understand the interface and if you want to learn a very specific thing, or if you are learning MAXmsp or some crazy. Experimentation is vital for finding your own sound, whereas tutorials can hone and refine your craft. Music theory goes into this as well. It is vital. It's not the rules of music, it's more the guidelines. This will help you drive home the emotions you want to convey. Experimenting + tutorials + music theory = you learn music. Experimentation also applies to music theory, learn the tenants and learn about chords and notes and key signatures and time signatures and all of that. That will propel your music so far forward. Even knowing something simple like how key signatures work will make music so much easier.
3. Think about what you want your music to convey. You are probably naturally doing this, but I'd like to stress that it is important to think about your music a lot, listen to it a lot as you are making it, think about what kind of concepts or genres you are trying to push.
1. People hate on the idea but don't worry about being 100% original when you start out. I tried that for the first few months and nearly drove myself mad. I had absolutely no idea where to start. A good place to start is to find sounds / songs that inspire you and try and recreate pieces of them. Not so you can release it and call it yours, but for the sake of practice.
this personally worked for me but I get your point, like my music came from a really abstract place initially and I've had to work to refine it into something discernible but it's not something that you should necessarily worry about. It doesn't really matter.