Author Topic: foley/field recordings  (Read 11026 times)

atris

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Re: foley/field recordings
« Reply #30 on: January 11, 2016, 06:29:15 pm »
I had a tascam dr-05 and I had tons of fun with it but then it just stopped working(?) which sucks but honestly my phone is good enough. I do feel less inclined to record with my phone though because it's not made for that, and when I was carrying my field recorder with me I was pushed more towards recording a bunch of stuff.
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Pzychosis

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Re: foley/field recordings
« Reply #31 on: January 12, 2016, 01:29:20 am »
I do a mix of my own recordings and samples I've found across. My favorite from a sample pack are the stuff that came with Virtual Riot's sample pack. So worth it. I usually use Foley for mostly just Glitch-Hop honestly, probably should use it more in other tracks for some rhythmical variety, but I don't. :P

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Re: foley/field recordings
« Reply #32 on: January 19, 2016, 08:38:12 am »
Don't see anyone talking about processing field recordings here, and though I do record my own I think how you use them is much more important so I think I'll pop in with a few tips on how I like to make my recorded textures more texturey. 

First of all one of my favorite ways to get a fun tail on some foley that keeps the texture is to use a delay that re-pitches as you automate the delay time. If you have a few seconds of glass or leaves this can make the sample way crazier quickly.

I also like to run longer bits of foley through glitch plugins like buffeater and glitch at the tempo of the track I'm working in, then resample it and use little hits that are glitchy but kind of still synced feeling somehow.

Another thing I like to do (which is arguably made cooler if you have ableton 9.5's simpler) is to take a piece of foley and put it in a sampler and rather than actually write a part to the song to literally just record myself dragging a midi note up and down triggering a million notes while moving the start time. The volume and filter envelopes you put in the patch of whatever sampler you're using can have a huge effect on the character of the sound so I would say to experiment with that too, especially if you have self oscillating filters like the new ones in ableton 9.5.  Also try timestretching if you have the new simpler, but unless you have a powerhouse pc this may be tough on complex mode. The sounds you get with this trick can also basically be treated like foley and you can get even crazier results trying any of these tricks on them again.

Hope I got some interesting stuff, I didn't cover stuff like layering with drums and granular resampling/timestretching because I feel like there are enough resources on them already. Also if you want me to post examples of any of these tricks I would be happy to.

Thank you for all the ideas! Definitely gonna try some of this out

Bertie South

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Re: foley/field recordings
« Reply #33 on: January 19, 2016, 12:21:29 pm »
I really like the idea of recording random ambience and using it in production. Gonna bag myself one of those Zooms when I have the cash.


At the Laribal Gardens in Barcelona some of the stairways have these mini waterfalls that make this cool bubbling sound. I recorded some on my phone but then, true to Barcelona's reputation, my phone got stolen.


This is the thing I'm talking about if anybody is around Barcelona though: http://www.barcelonalowdown.com/barcelona-lowdown/uploads/2014/07/Generalife-Steps-Montjuic-Barcelona.jpg
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