Author Topic: Weird, Unique, Non-Standard Plugins for Sound Design  (Read 2842 times)

sleepy

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Weird, Unique, Non-Standard Plugins for Sound Design
« on: January 18, 2016, 03:08:54 am »
I'm looking for stuff that specializes in something that isn't super common, or is just a standard Synth or other sound design utility (sampler, effect, etc), with a not-so-standard function that can be really useful.

An example that I've seen mentioned on the forum is PaulStretch, which can stretch a sound up to like 10,000x or some crazy number like that, while still making the sound useable by using spectral smoothing or something weird like that. There are tons of plugins that can stretch sound, but with extreme stretches the sound generally loses its integrity, and I've yet to see another that stretches it for as much as paulstretch.

Things like that.

svnteen

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Re: Weird, Unique, Non-Standard Plugins for Sound Design
« Reply #1 on: January 18, 2016, 05:27:43 am »
I think Synplant is really cool, even if it is a bit gimmicky. You plant seeds of sound that you can grow into bigger sounds. I haven't seen many people use it, but from the little I have you can make some really cool organic sounds without really knowing what you're doing.

FarleyCZ

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Re: Weird, Unique, Non-Standard Plugins for Sound Design
« Reply #2 on: January 18, 2016, 12:57:49 pm »
There was this Autogun plugin by IL few years back essentially having one of their synth engines under the hood, but with only a one selector button on the top.

Even more interesting plugin appeared at one of the KVR developer challenges that made the presets totally random. That was kind of cool. Can't remember name of it...
EDIT: Oh here we go: http://www.kvraudio.com/product/the-element-of-surprise-by-ugo
« Last Edit: January 18, 2016, 01:03:28 pm by FarleyCZ »
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mattlange

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Re: Weird, Unique, Non-Standard Plugins for Sound Design
« Reply #3 on: January 18, 2016, 07:21:57 pm »
grm tools, soundhack, etc

cryophonik

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Re: Weird, Unique, Non-Standard Plugins for Sound Design
« Reply #4 on: January 18, 2016, 07:40:41 pm »
Native Instruments Flesh looks like a pretty intriguing sound design/composition tool.  It's a Reaktor ensemble/instrument made by Tim Exile.  It seems like its geared toward groove resynthesis, rather than patch creation, but I've never actually used it, so I'm not sure exactly what its limitations are.

http://www.native-instruments.com/en/products/komplete/synths/flesh/
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FarleyCZ

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Re: Weird, Unique, Non-Standard Plugins for Sound Design
« Reply #5 on: January 18, 2016, 07:44:55 pm »
Glitchmachine's stuff's cool. GUI is a challenge sometimes, but usually worth it.
"Earth is round right? Look at it from right angle and you'll be always on top of the world."
...but don't overdo it, because that's called being a d***k.

Nogan

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Re: Weird, Unique, Non-Standard Plugins for Sound Design
« Reply #6 on: January 19, 2016, 05:19:57 am »
grm tools, soundhack, etc

+1 on soundhack stuff

here is some other pretty quirky stuff I like:

http://aegeanmusic.com/doppler-dome-Specs (Simulates the doppler effect)
https://soniccharge.com/bitspeek (It's like a vocoder that makes you sound like a speak 'n spell)
http://www.tokyodawn.net/proximity/ (simulates distance of an sound w/ various means)
http://www.loomer.co.uk/shift.htm (a pitch shifting plugin based around grains)
https://www.native-instruments.com/en/products/komplete/effects/the-mouth/ (Turns any audio input into melodic output)
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