I'm sure that this topic has come up a countless number of times, but I was wondering how others have been going about trying to remake the bit crushed pluck sound in Infinitum.
I know most people use Sylenth, and that's what was actually used for the pluck, but I was wondering I guess how I should go about improving my attempt so far I did in GMS.
https://soundcloud.com/wuwiiw/infinitum-pluck
Got a lot of people asking about this sound, I don't want to spoil the fun but I can give a few pointers after listening to your attempt:
Decimate distortion played a large part in making the sound sound the way it does - so be careful about what kind of bitcrush/distortion you use. I used Sylenth's built in decimate distortion.
Make sure your filter envelope lets the sound breath a little more, yours sounds a little too quick on the decay - also use lots of voices! lots and lots of voices