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Mixing/Mastering / Re: Dimensional Mixing
« on: May 19, 2017, 10:53:28 pm »
The one rule that always works for me is thinking of my drums in terms of 'mics'. For every drum I'll have two channels pretending to be the mics, one for the fundamentals and one for the harmonics. I usually use moderate processing on the fundamentals, and compress and sharpen the harmonics.
You can control how much an element stands out in a mix by how flat or dynamic it is. If something is in the background of a mix, it helps to make it more flat to stand out. The elements in the foreground should have more dynamics but controlled so it doesn't overpower the other elements. You create a believable sonic landscape the same way you create a believable landscape painting.
You can control how much an element stands out in a mix by how flat or dynamic it is. If something is in the background of a mix, it helps to make it more flat to stand out. The elements in the foreground should have more dynamics but controlled so it doesn't overpower the other elements. You create a believable sonic landscape the same way you create a believable landscape painting.