The Producer's Forum
Production Talk => Sound Design => Topic started by: Ocular on January 06, 2016, 07:06:41 am
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This thread is just to keep things from getting too cluttered when people want to ask question about specific sounds.
e.g. "how do I make the scary monsters and nice sprites bass pls help"
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I suck at sound design... How do I make this bass? https://youtu.be/XkWkHX2TNp4?t=1m8s
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I suck at sound design... How do I make this bass? https://youtu.be/XkWkHX2TNp4?t=1m8s
KOAN Sound use reason, but pretty much no one else does (HeRobust does too) so I don't know exactly how. But standard reese techniques involve:
1. Cool waveform (usually detuned saw)
2. lots of notch filter movement, bandpass movement, volume movement.
3. EQ shaping
4. chorus, short reverb
5. parallel distortion, parallel saturation, multiband distortion, multiband saturation
6. compression
7. perhaps repeat #2
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I suck at sound design... How do I make this bass? https://youtu.be/XkWkHX2TNp4?t=1m8s
KOAN Sound use reason, but pretty much no one else does (HeRobust does too) so I don't know exactly how. But standard reese techniques involve:
1. Cool waveform (usually detuned saw)
2. lots of notch filter movement, bandpass movement, volume movement.
3. EQ shaping
4. chorus, short reverb
5. parallel distortion, parallel saturation, multiband distortion, multiband saturation
6. compression
7. perhaps repeat #2
Actually, I'm pretty sure they moved to Ableton fairly recently!
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I suck at sound design... How do I make this bass? https://youtu.be/XkWkHX2TNp4?t=1m8s
KOAN Sound use reason, but pretty much no one else does (HeRobust does too) so I don't know exactly how. But standard reese techniques involve:
1. Cool waveform (usually detuned saw)
2. lots of notch filter movement, bandpass movement, volume movement.
3. EQ shaping
4. chorus, short reverb
5. parallel distortion, parallel saturation, multiband distortion, multiband saturation
6. compression
7. perhaps repeat #2
Actually, I'm pretty sure they moved to Ableton fairly recently!
I think so as well, though I would think they also rewire Reason to use the Maelström synth. It's their favorite synth for bass sounds iirc
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I suck at sound design... How do I make this bass? https://youtu.be/XkWkHX2TNp4?t=1m8s
Could you mention a few more details like what DAW you use,which VSTI's you use? That sound pretty much could be programmed by many VST'i's.I advice you to use Image Processing of Harmor with any Wave with frequency more than 20 hrtz.
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Bit of a simple one but does anybody know how to create something like the lead sound in Madeon's Finale? I'm busy trying to put something together and, as usual, I've got sounds in my head that I can't put down in practice yet!
There's probably a patch/preset in existence somewhere but I'd rather take a step back from all that and try slapping something together myself.
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I'm looking for a way to make this bass pluck: https://www.youtube.com/watch?v=hMPRRfPI-Z4 (starts around 1:30).
I've tried so much, but i still don't get anywhere near this sound... It's probably something simple, but i just can't find it.
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Anyone know how to make a Porter Robinson-esque Arp?
Ex:
https://www.youtube.com/watch?v=Q4BP_CQ2Azs
Drop is at the very beginning of the video, the shiny keys in the background that really add a lot, anyone know?
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Anyone know how to make the, call it "chord drop" in this edit by Porter Robinson? https://youtu.be/Vo9Bvsb5Pf8?t=55
i do not want to copy his sound, i just want to understand how it's build up. Because it's pretty f'ing cool! (if it's layered, saw+sine, lfo etc.)
Preferably in Sylenth1, but Massive or Harmor would also do just about fine.
Thanks:)
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This crazy sound by Madeon is a mystery to me.
Has anyone got an idea?
https://youtu.be/ng4291cptOk?t=1m49s
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Anyone know how to make the, call it "chord drop" in this edit by Porter Robinson? https://youtu.be/Vo9Bvsb5Pf8?t=55
i do not want to copy his sound, i just want to understand how it's build up. Because it's pretty f'ing cool! (if it's layered, saw+sine, lfo etc.)
Preferably in Sylenth1, but Massive or Harmor would also do just about fine.
Thanks:)
From what i can hear i think it's 3 (or more) layered sounds playing different notes. I can't tell you much about the sound design since i'm not really good at it, but what i can say is that they are all arpeggiated, which you probably already knew ;D
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Anyone know how to make the, call it "chord drop" in this edit by Porter Robinson? https://youtu.be/Vo9Bvsb5Pf8?t=55
i do not want to copy his sound, i just want to understand how it's build up. Because it's pretty f'ing cool! (if it's layered, saw+sine, lfo etc.)
Preferably in Sylenth1, but Massive or Harmor would also do just about fine.
Thanks:)
From what i can hear i think it's 3 (or more) layered sounds playing different notes. I can't tell you much about the sound design since i'm not really good at it, but what i can say is that they are all arpeggiated, which you probably already knew ;D
Yeah... kinda knew it must've been some badass LFO or Arpeggiator going on... thought more about the sound design, but thank you for the answer anyway! :D
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I suck at sound design... How do I make this bass? https://youtu.be/XkWkHX2TNp4?t=1m8s
KOAN Sound use reason, but pretty much no one else does
Reason user over here! NO VST THUG LIFE
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Bit of a simple one but does anybody know how to create something like the lead sound in Madeon's Finale? I'm busy trying to put something together and, as usual, I've got sounds in my head that I can't put down in practice yet!
There's probably a patch/preset in existence somewhere but I'd rather take a step back from all that and try slapping something together myself.
Sounds like it's just a brass synth with some distortion and maybe some more detuning, also I think it's layered with a guitar.
I made this in like a minute with sylenth so please don't hardcore judge me or my incorrect notes. http://www44.zippyshare.com/v/nm92IKcL/file.html
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Anyone know how to make a Porter Robinson-esque Arp?
Ex:
https://www.youtube.com/watch?v=Q4BP_CQ2Azs
Drop is at the very beginning of the video, the shiny keys in the background that really add a lot, anyone know?
i assume you're talking about the 8bit-eqsue sound in the drop? if so, its most likely it was done in sylenth using the arp tool.
also instead of using a square for an arp like this like most people, porter tends to use saws for those kinds of arps instead as it gives the same effect as a square but isn't as sharp or overbearing as a square.
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Anyone know how to get that high frequency screechy sound used by MUST DIE! Often?
Also I want to know people's thoughts on how the Main Vocaley bass sound in the drops of SMASH! By Barely Alive & Twine were made ?
Thanks!
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Bit of a simple one but does anybody know how to create something like the lead sound in Madeon's Finale? I'm busy trying to put something together and, as usual, I've got sounds in my head that I can't put down in practice yet!
There's probably a patch/preset in existence somewhere but I'd rather take a step back from all that and try slapping something together myself.
Sounds like it's just a brass synth with some distortion and maybe some more detuning, also I think it's layered with a guitar.
I made this in like a minute with sylenth so please don't hardcore judge me or my incorrect notes. http://www44.zippyshare.com/v/nm92IKcL/file.html
Nice one, thanks for that. I'll have a mess about.
No hardcore judging here, I'm not really in a position to hardcore judge :-X
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Anyone know how to make that "zip" sound heard in mostly all psy trance songs?
Example heard after 2m14s: https://youtu.be/3_YBIeU7VSU?t=2m14s
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I treat almost all production forums like an /r/explainlikeimfive thread since I'm basically the biggest newbie you can find. I'm good at melodies and composition but my mixing/mastering skill is basically nonexistent, I don't even know all of the terminology, and when it comes to sound design I basically go open Massive, pick a random preset, modify a few knobs to get a cooler sound and then go save the patch. I really need help on how to improve past this.
For now, in regards to this thread, how do I make the synth in the drop of Grey's "Where Are U Now" remix? I know there is some percussion going on in the back to get that "hiss" effect but for the synth itself, I'm looking to make it in Massive.
https://soundcloud.com/grey/where-are-u-now-grey-remix#t=0:54
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I treat almost all production forums like an /r/explainlikeimfive thread since I'm basically the biggest newbie you can find. I'm good at melodies and composition but my mixing/mastering skill is basically nonexistent, I don't even know all of the terminology, and when it comes to sound design I basically go open Massive, pick a random preset, modify a few knobs to get a cooler sound and then go save the patch. I really need help on how to improve past this.
For now, in regards to this thread, how do I make the synth in the drop of Grey's "Where Are U Now" remix? I know there is some percussion going on in the back to get that "hiss" effect but for the synth itself, I'm looking to make it in Massive.
https://soundcloud.com/grey/where-are-u-now-grey-remix#t=0:54
I'd refer to the Flume synth thread someone started. They both have the automated attack element so you might get some tips there.
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I treat almost all production forums like an /r/explainlikeimfive thread since I'm basically the biggest newbie you can find. I'm good at melodies and composition but my mixing/mastering skill is basically nonexistent, I don't even know all of the terminology, and when it comes to sound design I basically go open Massive, pick a random preset, modify a few knobs to get a cooler sound and then go save the patch. I really need help on how to improve past this.
For now, in regards to this thread, how do I make the synth in the drop of Grey's "Where Are U Now" remix? I know there is some percussion going on in the back to get that "hiss" effect but for the synth itself, I'm looking to make it in Massive.
https://soundcloud.com/grey/where-are-u-now-grey-remix#t=0:54
I'd refer to the Flume synth thread someone started. They both have the automated attack element so you might get some tips there.
The LFO probably isn't what he's referring to though. The tone quality of this sound is really unique. Almost reminds me of a vacuum cleaner, hahaha
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The main sound in Animal Rights (Wolfgang G / Mau5 - https://youtu.be/8QuFmY5q_Ck?t=1m1s ) :)
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Anyone know how to make a Porter Robinson-esque Arp?
Ex:
https://www.youtube.com/watch?v=Q4BP_CQ2Azs
Drop is at the very beginning of the video, the shiny keys in the background that really add a lot, anyone know?
i assume you're talking about the 8bit-eqsue sound in the drop? if so, its most likely it was done in sylenth using the arp tool.
also instead of using a square for an arp like this like most people, porter tends to use saws for those kinds of arps instead as it gives the same effect as a square but isn't as sharp or overbearing as a square.
Listen to this guy ^ he is the prime suspect in the never-ending search to find out who porterrobinsonlive is >:)
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I treat almost all production forums like an /r/explainlikeimfive thread since I'm basically the biggest newbie you can find. I'm good at melodies and composition but my mixing/mastering skill is basically nonexistent, I don't even know all of the terminology, and when it comes to sound design I basically go open Massive, pick a random preset, modify a few knobs to get a cooler sound and then go save the patch. I really need help on how to improve past this.
For now, in regards to this thread, how do I make the synth in the drop of Grey's "Where Are U Now" remix? I know there is some percussion going on in the back to get that "hiss" effect but for the synth itself, I'm looking to make it in Massive.
https://soundcloud.com/grey/where-are-u-now-grey-remix#t=0:54
I'd refer to the Flume synth thread someone started. They both have the automated attack element so you might get some tips there.
Thanks! I'll go check that out
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The main sound in Animal Rights (Wolfgang G / Mau5 - https://youtu.be/8QuFmY5q_Ck?t=1m1s ) :)
It's a very guitar-ish sound. It sounds like a distorted saw wave with a bandreject filter being modulated by an LFO. Also sounds like there's a phaser in there.
I gave it a very quick try but I didn't get very close if I'm honest.
http://www45.zippyshare.com/v/wE3vu8D5/file.html
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How do I make the lush pad sweep heard in Chicane's "Offshore"?
https://youtu.be/ltpCS5P0zCw?t=30s (https://youtu.be/ltpCS5P0zCw?t=30s)
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Particularly this ''bass-house'' isn't my vibe but as a garage-head I really want to understand this bass sound, I'm pretty sure that is not so complex, but my attempts don't sound clear like this one, to me this bass sounds like some square waves with some distortion in an envelope, and of course compression and a 4x4 sidechain, some ideas my friends?
https://youtu.be/WPE5fWluCm0?t=35s (0:44)
Ps* I have only a serum, sylenth1 and massive copy but should be enough.
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I'm interested in vocal samples that pitch up (or down) within the one sample.
A recent and extreme example is the drop on Adele - Hello (Marshmello remix).
I've been just getting into monkeying around with vocal samples and pitch, but I haven't figured out how to change the pitch within one sample Maybe he's doing it with two overlapping samples? or maybe the original sample contained the pitch change?
Thanks!
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This one is probably easy, but i might just ask: https://www.youtube.com/watch?v=Un8WBep-cs0 (the melody that starts at 0:15)
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This crazy sound by Madeon is a mystery to me.
Has anyone got an idea?
https://youtu.be/ng4291cptOk?t=1m49s (https://youtu.be/ng4291cptOk?t=1m49s)
Yeah, this sound has always been a mystery, this is as far as I got lol
https://clyp.it/dtui4ffa (https://clyp.it/dtui4ffa)
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This crazy sound by Madeon is a mystery to me.
Has anyone got an idea?
https://youtu.be/ng4291cptOk?t=1m49s (https://youtu.be/ng4291cptOk?t=1m49s)
Yeah, this sound has always been a mystery, this is as far as I got lol
https://clyp.it/dtui4ffa (https://clyp.it/dtui4ffa)
Nice yours is getting close!
There's this good project file of an Imperium remake I downloaded a while back... the guy didn't make that specific sound as great but I feel like a lot of the others are pretty damn close: https://www.youtube.com/watch?v=5Nv1cWmohTw
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This crazy sound by Madeon is a mystery to me.
Has anyone got an idea?
https://youtu.be/ng4291cptOk?t=1m49s (https://youtu.be/ng4291cptOk?t=1m49s)
Yeah, this sound has always been a mystery, this is as far as I got lol
https://clyp.it/dtui4ffa (https://clyp.it/dtui4ffa)
Nice yours is getting close!
There's this good project file of an Imperium remake I downloaded a while back... the guy didn't make that specific sound as great but I feel like a lot of the others are pretty damn close: https://www.youtube.com/watch?v=5Nv1cWmohTw
I saw mr. Madeon himself had registered on this forum, maybe if you ask him nicely? ::)
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How do I make the lush pad sweep heard in Chicane's "Offshore"?
https://youtu.be/ltpCS5P0zCw?t=30s (https://youtu.be/ltpCS5P0zCw?t=30s)
Would also ABSOLUTELY love how to make this, Offshore's such a gem.
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How do you make the bass that starts at 0:43 in this live edit of Fresh Static Snow? I've tried multiple times to create it on my own with various plugins but I can't seem to get the sound just right. Here is a link to what I'm talking about:
https://youtu.be/EpCb8V6KOdc?t=44
Thanks everyone!
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How do you make the bass that starts at 0:43 in this live edit of Fresh Static Snow? I've tried multiple times to create it on my own with various plugins but I can't seem to get the sound just right. Here is a link to what I'm talking about:
https://youtu.be/EpCb8V6KOdc?t=44
Thanks everyone!
Here is a massive patch that sounds pretty similar to the bass I think your talking about, it's from a tutorial I can't seem to find on youtube anymore, sorry if you don't use massive but I hope it helps anyhow!
(http://i.imgur.com/OlOUnMD.png)
(http://i.imgur.com/9f2WqI6.png)
(http://i.imgur.com/HmKEjXB.png)
(http://i.imgur.com/EzMS86d.png)
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I'm interested in vocal samples that pitch up (or down) within the one sample.
A recent and extreme example is the drop on Adele - Hello (Marshmello remix).
I've been just getting into monkeying around with vocal samples and pitch, but I haven't figured out how to change the pitch within one sample Maybe he's doing it with two overlapping samples? or maybe the original sample contained the pitch change?
Thanks!
This... I've been trying to do a melody like that but the sample changes speed as i go higher in the piano and the opposite if i go lower using fl's sampler. I could use Harmor's img but i really dont want to :-\
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Anyone know how to make a similar sounding atmospheric arp to these 2 songs:
throughout the beginning of Icarus by Madeon
About 11 secounds in Infinitum by Ninth Parallel
https://www.youtube.com/watch?v=M3M_1o0XZhU
I have tried countless methods but nothing I try sounds quite like these 2 songs.
(Note, i am not trying to rip off Ninth Parallel and Madeon, I just want to know how they did it)
Thanks!
- Dan Mikas
Modify message
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Anyone know how to make a similar sounding atmospheric arp to these 2 songs:
throughout the beginning of Icarus by Madeon
About 11 secounds in Infinitum by Ninth Parallel
https://www.youtube.com/watch?v=M3M_1o0XZhU
I have tried countless methods but nothing I try sounds quite like these 2 songs.
(Note, i am not trying to rip off Ninth Parallel and Madeon, I just want to know how they did it)
Thanks!
- Dan Mikas
Modify message
sounds like a simple square wave patch but with added delay and a lot of reverb
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Does anyone know how to make this metallic digital arp
https://dl.dropboxusercontent.com/u/27863634/19.%20Unpeaceful.mp3
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Does anyone know how to make this metallic digital arp
https://dl.dropboxusercontent.com/u/27863634/19.%20Unpeaceful.mp3
Sounds like a very tinny pluck with loads of delay and reverb. I would try playing with digital/hybrid wavetables in Massive, some of them are very bright and tinny and if you play with them you should be able to find a similar timbre, add a short decay and a pitch envelope to help give it a sharper click, and then soak it in reverb
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This new Skrillex "Make A Move" remix just blow my mind, any ideas how main synth was made? (https://youtu.be/aAv8AtxuF8s?t=63)
Probably FM the squary wavetable, i think the key is on post processing. Maybe Serum Reverb filter, or some flangers and phasers. What you guys think?
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I'm looking for a way to make this bass pluck: https://www.youtube.com/watch?v=hMPRRfPI-Z4 (starts around 1:30).
I've tried so much, but i still don't get anywhere near this sound... It's probably something simple, but i just can't find it.
I love that song!
Have a square wave with some distortion and add an envelop on a lowpass filter cutoff so that it snaps down once the note is triggered (have the cutoff start in the mid/hi frequency range). That will give that sharp, plucky character. Play around with the filter cutoff to taste and you can add more processing. I know that isn't very specific, but that should get you into that future bass pluck sound area.
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Anyone know how to get that high frequency screechy sound used by MUST DIE! Often?
Also I want to know people's thoughts on how the Main Vocaley bass sound in the drops of SMASH! By Barely Alive & Twine were made ?
Thanks!
Lots of different ways to make the screechy sound; Generally is made by having two sine waves, one a few octaves +/- semitones higher than the other with some distortion and processing to taste. For extra fun and terror squad type sounds, have the higher sine wave FM the lower one and turn the higher sine wave's volume all the way down.
Not sure on the SMASH situation. Most likely a voweley waveform with some vocoding and formant filter automation.
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Particularly this ''bass-house'' isn't my vibe but as a garage-head I really want to understand this bass sound, I'm pretty sure that is not so complex, but my attempts don't sound clear like this one, to me this bass sounds like some square waves with some distortion in an envelope, and of course compression and a 4x4 sidechain, some ideas my friends?
https://youtu.be/WPE5fWluCm0?t=35s (0:44)
Ps* I have only a serum, sylenth1 and massive copy but should be enough.
Actually, it could be made with FM. I'd recommend experimenting with a combination of a high sine wave with the volume all the way down FMing a sine wave with an envelop increasing the FM amount from zero on each hit. Then distortion and processing to taste.
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How do you make the bass that starts at 0:43 in this live edit of Fresh Static Snow? I've tried multiple times to create it on my own with various plugins but I can't seem to get the sound just right. Here is a link to what I'm talking about:
https://youtu.be/EpCb8V6KOdc?t=44
Thanks everyone!
The processing is definitely a lot of distortion and there may be some notch filters in there for movement. Can't be sure on how to make a synth patch for it.
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This new Skrillex "Make A Move" remix just blow my mind, any ideas how main synth was making? (https://youtu.be/aAv8AtxuF8s?t=63)
Probably FM the squary wavetable, i think the key is on post processing. Maybe Serum Reverb filter, or some flangers and phasers. What you guys think?
I think it may be a few patches slightly different from each other. But I agree with on on the FM and the movement being from post processing; lots of automation of filters. I wouldn't be surprised if SeamlessR does a tutorial on it soon. It definitely have a lot of changes in panning and automation so it's hard to discern what's going on. Really fantastic sound IMHO.
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Particularly this ''bass-house'' isn't my vibe but as a garage-head I really want to understand this bass sound, I'm pretty sure that is not so complex, but my attempts don't sound clear like this one, to me this bass sounds like some square waves with some distortion in an envelope, and of course compression and a 4x4 sidechain, some ideas my friends?
https://youtu.be/WPE5fWluCm0?t=35s (0:44)
Ps* I have only a serum, sylenth1 and massive copy but should be enough.
Actually, it could be made with FM. I'd recommend experimenting with a combination of a high sine wave with the volume all the way down FMing a sine wave with an envelop increasing the FM amount from zero on each hit. Then distortion and processing to taste.
Thanks for your attention man, so... I'd thought about FM synthesis and I've tried modulating a bit in serum a few days ago,
FMing/modulating two sine waves, sounds ok but just a standard garage bass, far way from the track that I've mentioned.
I tried also FMing square waves, sounds a little more close but easily you get a dirty/distorted aspect, even with a LP filter envelope,
so still a bit icognito. ???
The FM square waves attempt without post FX: http://vocaroo.com/i/s1Mq0HUQjEsJ
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Particularly this ''bass-house'' isn't my vibe but as a garage-head I really want to understand this bass sound, I'm pretty sure that is not so complex, but my attempts don't sound clear like this one, to me this bass sounds like some square waves with some distortion in an envelope, and of course compression and a 4x4 sidechain, some ideas my friends?
https://youtu.be/WPE5fWluCm0?t=35s (0:44)
Ps* I have only a serum, sylenth1 and massive copy but should be enough.
Actually, it could be made with FM. I'd recommend experimenting with a combination of a high sine wave with the volume all the way down FMing a sine wave with an envelop increasing the FM amount from zero on each hit. Then distortion and processing to taste.
Thanks for your attention man, so... I'd thought about FM synthesis and I've tried modulating a bit in serum a few days ago,
FMing/modulating two sine waves, sounds ok but just a standard garage bass, far way from the track that I've mentioned.
I tried also FMing square waves, sounds a little more close but easily you get a dirty/distorted aspect, even with a LP filter envelope,
so still a bit icognito. ???
The FM square waves attempt without post FX: http://vocaroo.com/i/s1Mq0HUQjEsJ
If you have massive, try using the square wavetables pitched down with some phase modulation (automate it and tweak as it'll get really sensitive - also play with the octave of the phase) - route it into a bandpass filter and a double notch filter and play with the settings - then route it to some tube distortion and I think it should be a bit similar. I also like to add the same LFO on the bandpass to the amp for a cleaner sound.
- Gonna attempt to recreate and will post back with results
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Particularly this ''bass-house'' isn't my vibe but as a garage-head I really want to understand this bass sound, I'm pretty sure that is not so complex, but my attempts don't sound clear like this one, to me this bass sounds like some square waves with some distortion in an envelope, and of course compression and a 4x4 sidechain, some ideas my friends?
https://youtu.be/WPE5fWluCm0?t=35s (0:44)
Ps* I have only a serum, sylenth1 and massive copy but should be enough.
Actually, it could be made with FM. I'd recommend experimenting with a combination of a high sine wave with the volume all the way down FMing a sine wave with an envelop increasing the FM amount from zero on each hit. Then distortion and processing to taste.
Thanks for your attention man, so... I'd thought about FM synthesis and I've tried modulating a bit in serum a few days ago,
FMing/modulating two sine waves, sounds ok but just a standard garage bass, far way from the track that I've mentioned.
I tried also FMing square waves, sounds a little more close but easily you get a dirty/distorted aspect, even with a LP filter envelope,
so still a bit icognito. ???
The FM square waves attempt without post FX: http://vocaroo.com/i/s1Mq0HUQjEsJ
If you have massive, try using the square wavetables pitched down with some phase modulation (automate it and tweak as it'll get really sensitive - also play with the octave of the phase) - route it into a bandpass filter and a double notch filter and play with the settings - then route it to some tube distortion and I think it should be a bit similar. I also like to add the same LFO on the bandpass to the amp for a cleaner sound.
- Gonna attempt to recreate and will post back with results
Yeah Luke thank you, was pretty much the phase automation you mentioned,
I added a second osc with the same config to get more presence, this bass also needs a LP filter,
After that I drew it as a lfo sine curve, the bass sounds more authentic, you did the remake? check my result after the bleeps:
https://clyp.it/a1bfotqt
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Hey hey,
Heard a Deep Down Low remix off of Tchami's Insta that he dropped in one of his recent sets (http://iconosquare.com/p/1142861415997435914_427690443), and loved the sound in the drop (reminds me a lot of Moksi, but actually isn't the Moksi remix/mashup). Been trying to find a way to reproduce it so far but haven't been able to. Any ideas?
Oh and while we're at it, if someone could explain the sporadic stab (I guess that's the term, I'm still a bit of a lingo noob, if someone could tell me that'd be sick) between 2:21 and 2:31 or so in this mix (https://soundcloud.com/wearemoksi/moksi-live-on-diplo-and-friends-13-12-2015), that would be really sick.
Thanks in advance :3
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Does anyone know how to make the brassy sounding synth at 0:59 on this song? https://soundcloud.com/eatthismusic/take-me-to-church-nomero-remix
Thanks guys.
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Does anyone know how to make the brassy sounding synth at 0:59 on this song? https://soundcloud.com/eatthismusic/take-me-to-church-nomero-remix
Thanks guys.
That's not a synth, that's actually brass. My guess is that they just bounced a few chords from a Kontakt library to audio and then played around with those.
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How can I make the bass from Four Tet - Back to The Start? https://www.youtube.com/watch?v=v6bL4t2gUS4
any tips or tricks would be much appreciated!
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How can I make the bass from Four Tet - Back to The Start? https://www.youtube.com/watch?v=v6bL4t2gUS4
any tips or tricks would be much appreciated!
I thought this was an interesting sound so I had a go at it. Fiddled in Ableton Operator for about 5 min and stumbled on this.
- Run 2 Sine wave Oscillators in parallel (not modulating each other).
- Slightly detune one oscillator (Fine = 68) so that the sine waves interfere with each other and you get that wobble.
- Add feedback (12%) on the detuned oscillator.
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https://soundcloud.com/lucianofficial/black-coast-trndsttr-lucian-remix
Hey guys, I was having some trouble recreating the flume like sounds that Lucian makes in his remix of TRNDSTTR.
I tried using sidechain compression with a lead and having kicks all over the place, but couldn't quite seem to get it perfectly. Especially the sounds that are made in between the flume like sound. (Approx at 1:03)
Was wondering if anyone could provide some insight into this?
Thanks Producers Forum! ;D
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Hey guys, was wondering if anyone had any tips on making a bass like the one in "Frogbass" by SNAILS?
http://youtu.be/HanBb8FonWs
I use massive and the operator in ableton mainly.
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You could probably be able to recreate the bass with a saw wave + vocoder and some filtering. Haven't tried for myself though.
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HELP! How do I create this awesome trance groove?
I've spent hours trying to reproduce a cool sample based groove like this:
https://youtu.be/MS7nGso2BD0?t=73
Does anyone know how they do this? Is there some trick I am missing? To me it sounds like extremely well placed samples in time... Also, are they making these samples or is there a library of cool trance samples? I've heard this in other songs as well.
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Hey guys, was wondering if anyone had any tips on making a bass like the one in "Frogbass" by SNAILS?
http://youtu.be/HanBb8FonWs
I use massive and the operator in ableton mainly.
Yeah as Desembra says
Using a saw wave, pitching down 1 or 2 octaves with a lfo/envelope + the native vocoder of ableton gives much of that bass aspect, there's a lot of snails basses on youtube
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How can I make the bass from Four Tet - Back to The Start? https://www.youtube.com/watch?v=v6bL4t2gUS4
any tips or tricks would be much appreciated!
I thought this was an interesting sound so I had a go at it. Fiddled in Ableton Operator for about 5 min and stumbled on this.
- Run 2 Sine wave Oscillators in parallel (not modulating each other).
- Slightly detune one oscillator (Fine = 68) so that the sine waves interfere with each other and you get that wobble.
- Add feedback (12%) on the detuned oscillator.
Thanks, i'll try this out!
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Can anyone figure out the lead to Armin van Buuren & W&W - D# Fat? (https://www.youtube.com/watch?v=VVoiG8LEQ8c)
I cant find a wave form that makes the sound specifically and a pitchbend saw is giving mixed results.
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The horns from The Game ft. Skrillex - El Chapo (clean sample at 3:27)
and i don't just mean like directly sampling them from the track they used (Frank Sinatra - Granada (https://youtu.be/1RsB_mlsoHs?t=17)) i mean like how did they get the horns to sound the way they do in El Chapo.
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The horns from The Game ft. Skrillex - El Chapo (clean sample at 3:27)
and i don't just mean like directly sampling them from the track they used (Frank Sinatra - Granada (https://youtu.be/1RsB_mlsoHs?t=17)) i mean like how did they get the horns to sound the way they do in El Chapo.
I dont think bangladesh directly sampled from the frank sinatra song in the final cut of el chapo. Many hip hop producers sample a song in a demo track and then re-record the sample using better instruments. Also due to the nature of this song being an extra from the games album the documentary 2/2.5 I am skeptical that bangladesh or skrillex would actually call in and record a horn section which leads me to think that a sample library is used. As far as proscessing the horn section is cut at 100-150 hz because the low end is just drums because thats why it bumps in the whip so well. The horns are also present in the middle and far sides of the sterero field so stereo imaging or utilizing a width knob in the sample library player would do the trick. The final brightness on the high end probably comes in the mastering stage I would believe.
TLDR I am not the Horn guy.
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The horns from The Game ft. Skrillex - El Chapo (clean sample at 3:27)
and i don't just mean like directly sampling them from the track they used (Frank Sinatra - Granada (https://youtu.be/1RsB_mlsoHs?t=17)) i mean like how did they get the horns to sound the way they do in El Chapo. i got pretty much all the processing stuff you said down though, so i guess i'll just have to copy from the last little bit in the song where the horns just play solo.
I dont think bangladesh directly sampled from the frank sinatra song in the final cut of el chapo. Many hip hop producers sample a song in a demo track and then re-record the sample using better instruments. Also due to the nature of this song being an extra from the games album the documentary 2/2.5 I am skeptical that bangladesh or skrillex would actually call in and record a horn section which leads me to think that a sample library is used. As far as proscessing the horn section is cut at 100-150 hz because the low end is just drums because thats why it bumps in the whip so well. The horns are also present in the middle and far sides of the sterero field so stereo imaging or utilizing a width knob in the sample library player would do the trick. The final brightness on the high end probably comes in the mastering stage I would believe.
TLDR I am not the Horn guy.
ahhh yeah the sample library makes so much sense then, because they did the same thing (at least i believe so) with the intro of the song. if you listen to the sample they supposedly used, "El Gato Montes - Manuel Penella Moreno (https://www.youtube.com/watch?v=Osdg6ibxnWU)", it doesn't at all sound the same as the El Chapo intro.
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The horns from The Game ft. Skrillex - El Chapo (clean sample at 3:27)
and i don't just mean like directly sampling them from the track they used (Frank Sinatra - Granada (https://youtu.be/1RsB_mlsoHs?t=17)) i mean like how did they get the horns to sound the way they do in El Chapo. i got pretty much all the processing stuff you said down though, so i guess i'll just have to copy from the last little bit in the song where the horns just play solo.
I dont think bangladesh directly sampled from the frank sinatra song in the final cut of el chapo. Many hip hop producers sample a song in a demo track and then re-record the sample using better instruments. Also due to the nature of this song being an extra from the games album the documentary 2/2.5 I am skeptical that bangladesh or skrillex would actually call in and record a horn section which leads me to think that a sample library is used. As far as proscessing the horn section is cut at 100-150 hz because the low end is just drums because thats why it bumps in the whip so well. The horns are also present in the middle and far sides of the sterero field so stereo imaging or utilizing a width knob in the sample library player would do the trick. The final brightness on the high end probably comes in the mastering stage I would believe.
TLDR I am not the Horn guy.
ahhh yeah the sample library makes so much sense then, because they did the same thing (at least i believe so) with the intro of the song. if you listen to the sample they supposedly used, "El Gato Montes - Manuel Penella Moreno", it doesn't at all sound the same as the El Chapo intro.
Yea the funny thing you will learn as you try to recreate more hip-hop/pop songs is that beats are very simple but the pieces of the beat are made wisely and in the most practical way possible. After I learned this I realized electronic music can be created in the same fashion.
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I've been trying to figure out a section from Lido's Drowning remix, it's at about 1:34, the duuh - duuh - duh! bit, I can't tell whether the chords are played by a single supersaw synth patch or several. The bass seems like a saw (w/ a sine sub), I believe the mid chords are also a saw and there is definitely a supersaw at the higher end. Any thoughts would be appreciated:
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Hey hey,
Heard a Deep Down Low remix off of Tchami's Insta that he dropped in one of his recent sets (http://iconosquare.com/p/1142861415997435914_427690443), and loved the sound in the drop (reminds me a lot of Moksi, but actually isn't the Moksi remix/mashup). Been trying to find a way to reproduce it so far but haven't been able to. Any ideas?
Oh and while we're at it, if someone could explain the sporadic stab (I guess that's the term, I'm still a bit of a lingo noob, if someone could tell me that'd be sick) between 2:21 and 2:31 or so in this mix (https://soundcloud.com/wearemoksi/moksi-live-on-diplo-and-friends-13-12-2015), that would be really sick.
Thanks in advance :3
It seems that your interested in learning the future house basses that have been gaining popularity because they sound underground af but are also really aggressive. Most of these basses are made either in spire or serum since they can use fm synthesis while other synths use other methods.
Helpfull imformation about synth types
http://tweakheadz.com/software-synths/
http://tweakheadz.com/software-synths/
There is a tutorial explaing why you cant effectivly use sylenth or massive to make the sound you want here (https://www.youtube.com/watch?v=bQVNHsQN444).
Though the stab you pointed out in the mix has a filter on an envelope and some distortion I believe but I am not to familiar with that sound. However I tried to recreate the UFO sounding lead in the tchami remix in spire.
Here is the sound attempt --- https://clyp.it/gb3hy5ze
The sound reminds me allot of some old alien invasion movie so I assumed that it would be a basic sound that older synths could create. Here is a photo of the main osc and also the osc goes down in pitch along with the envelope.
(http://s11.postimg.org/4sjq1yj2r/UFo.png)
boom...
Any more question feel free to ask
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Anyone have any ideas on the bass growl type stuff in Val -Shapeshifter? Seems like it shouldn't be hard to do in serum but I'm having a bit of trouble reproducing it.
Starts right around 0:25
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does anybody know how to make the synth at 1:00 - 1:10. I'm more curious about the fast on and off movement. is it a saw wave with volume modulation? thanks in advance!
https://www.youtube.com/watch?v=01LCiVLbib0
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Anyone have any ideas on the bass growl type stuff in Val -Shapeshifter? Seems like it shouldn't be hard to do in serum but I'm having a bit of trouble reproducing it.
Sounds like a growl that's under a band pass or two, and the LFO on the growl itself sounds like a quarter note in a triangle or sine curve. I think I hear a flanger as part of the modulation but I'd need to mess around to try and recreate it. Mess around with a few different filter combinations and automating their cutoffs in a few different directions, and see how they sound when they're moving in the same vs. opposite directions.
If you check out SeamlessR on youtube, he does a lot of neuro tutorials and you should be able to get an idea of where to go from there.
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Can anyone figure out the lead to Armin van Buuren & W&W - D# Fat? (https://www.youtube.com/watch?v=VVoiG8LEQ8c)
I cant find a wave form that makes the sound specifically and a pitchbend saw is giving mixed results.
This tutorial gives you the basics: https://www.youtube.com/watch?v=i8pvL_LY6Os
However, it would still need a little tweaking.
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Anyone have any ideas on the bass growl type stuff in Val -Shapeshifter? Seems like it shouldn't be hard to do in serum but I'm having a bit of trouble reproducing it.
Sounds like a growl that's under a band pass or two, and the LFO on the growl itself sounds like a quarter note in a triangle or sine curve. I think I hear a flanger as part of the modulation but I'd need to mess around to try and recreate it. Mess around with a few different filter combinations and automating their cutoffs in a few different directions, and see how they sound when they're moving in the same vs. opposite directions.
If you check out SeamlessR on youtube, he does a lot of neuro tutorials and you should be able to get an idea of where to go from there.
Sweet, I'll give those things a try. And of course, seamless should've been my first place to check, completely spaced out on that.
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does anybody know how to make the synth at 1:00 - 1:10. I'm more curious about the fast on and off movement. is it a saw wave with volume modulation? thanks in advance!
https://www.youtube.com/watch?v=01LCiVLbib0
Almost - it's a saw wave (many saw waves stacked and detuned to be exact) with a lowpass filter cutoff linked to a LFO. Then the LFO's speed is probably automated. Also, it sounds like there's a tiny bit of resonance on the filter. Pretty simple sound that most basic synths well be able to reproduce.
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Hey guys does anyone know how to make that bassy arp around 1:30 min?
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How would you make the funny lead bell/kalimba thing you hear in this song at 1:17
https://soundcloud.com/tennysonmusic/no-answer (https://soundcloud.com/tennysonmusic/no-answer)
you can hear it in this track too at 1:17 oddly enough
https://www.youtube.com/watch?v=3Hv1DElPXV0 (https://www.youtube.com/watch?v=3Hv1DElPXV0)
both great tracks :)
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Hello! Got a question about the bass in this track;
Miike Snow - Silvia (Sebastian Ingrosso & Dirty South Remix)
https://www.youtube.com/watch?v=Ny6qQxVlrus&feature=youtu.be&t=60 (https://www.youtube.com/watch?v=Ny6qQxVlrus&feature=youtu.be&t=60)
The bass seems so...woody? How is this synthesized? It sounds woody and hallow-ish yet full,tried to recreate it using various recipes but nothing has worked out they way I want to!
Bonus question: Is anyone able to figure out the bass movement/progression? I know that the track is in Gmin but I haven't been able to recreate the bass pattern,it seems so groovy and moving yet it sounds like a simple progression....going nuts!
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HELP! How do I create this awesome trance groove?
I've spent hours trying to reproduce a cool sample based groove like this:
https://youtu.be/MS7nGso2BD0?t=73
Does anyone know how they do this? Is there some trick I am missing? To me it sounds like extremely well placed samples in time... Also, are they making these samples or is there a library of cool trance samples? I've heard this in other songs as well.
Someone should take a crack at this one. :)
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Gem shards - Must DIE!
https://www.youtube.com/watch?v=Nqi5TL93fQY
drop @ ~1:40
How do you make his vowel sounds? I can get close to this in Massive with double bandpasses and automation, but there are always background harmonics/noise so it isn't clean.
Thanks :)
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Gem shards - Must DIE!
https://www.youtube.com/watch?v=Nqi5TL93fQY
drop @ ~1:40
How do you make his vowel sounds? I can get close to this in Massive with double bandpasses and automation, but there are always background harmonics/noise so it isn't clean.
Thanks :)
This Virtual Riot tutorial on Serum is a good place to start. He hangs around with Must Die and I'm pretty confident both of them are using Serum much more frequently nowadays! A lot of the information on filter automation and effects processing can be applied to massive as well.
https://www.youtube.com/watch?v=5Sa3wa_doVs (https://www.youtube.com/watch?v=5Sa3wa_doVs)
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How do I make the synths in this drop?!?!
https://soundcloud.com/grantbowtie/odesza-say-my-name-feat-zyra-grant-bowtie-remix
it's literally the only song that I've ever heard like that.
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https://www.youtube.com/watch?v=HSzi9vuaNE8
How to make the acid sound in the intro?
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https://www.youtube.com/watch?v=HSzi9vuaNE8
How to make the acid sound in the intro?
Well, I dont really know how to make that exact sounds but trance acids are pretty much saw/square waves with a ton of distortion, chorus, delay and reverb (you can also add white noise if you want). Then play cutoff and ressonance using a high pass or band pass filter and that's it. Ez to make using sylenth
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https://www.youtube.com/watch?v=HSzi9vuaNE8
How to make the acid sound in the intro?
Btw. Does anyone know what instrument is used in the break?
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https://www.youtube.com/watch?v=11MEChqPovo
I felt in love with this track as soon as i heard it, anyone got any ideas on how that chord synth in the drop was made? and what the bass too maybe?
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https://youtu.be/PFfERkjL81o?t=129 (https://youtu.be/PFfERkjL81o?t=129)
I want to do a remix/remake of Olmec Heads - Spiritualised and could use some pointers on how to make the sound that starts where that clip does. Hopefully pretty straightforward, cheers peeps
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https://www.youtube.com/watch?v=fs9XYB8LKlI
A Serbian song (a friend sent it to me)
1:18 the sound starts i remember i saw a tutorial on how to make that sounds but i forgot I'm a noob at producing
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I would like to know how they did the chord synth that is playing throughout the track. It sounds so fucking good.
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Hello Guys
Maybe do you know how to make the synth which is linked below. Idk what it is but (sounds great :D) sounds something like massive( is this possible to make it in sylenth ?).
I''l be thankful if somebody gonna give me a preset or even better tutorial to that particular sound :D(including some basic processing and stuff like that)
Exact sound start at 2:04
https://www.youtube.com/watch?v=7X-ShGLsYeI (Really massive track played on abgt :D)
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I refresh that topic cause i think it should be above the surface 8).
Cheers
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any ideas on how to recreate the metallic sounding arp that comes in at 10 seconds?
https://clyp.it/zhspmlx2
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Any JUSTICE fans out there? i love there sound. I've been trying to recreate the lead/bass wub sound at around 1:12 and at 2:30 but have not been getting the results i want. anyone think they know what to make it? maybe its a sample? I'm not sure. i know wolfgang has a similar sound to it too
PLZ help!! :)
https://www.youtube.com/watch?v=VKzWLUQizz8
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Hello! Got a question about the bass in this track;
Miike Snow - Silvia (Sebastian Ingrosso & Dirty South Remix)
https://www.youtube.com/watch?v=Ny6qQxVlrus&feature=youtu.be&t=60 (https://www.youtube.com/watch?v=Ny6qQxVlrus&feature=youtu.be&t=60)
The bass seems so...woody? How is this synthesized? It sounds woody and hallow-ish yet full,tried to recreate it using various recipes but nothing has worked out they way I want to!
Bonus question: Is anyone able to figure out the bass movement/progression? I know that the track is in Gmin but I haven't been able to recreate the bass pattern,it seems so groovy and moving yet it sounds like a simple progression....going nuts!
You have Massive? I can get pretty close
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Anyone know how to make a Porter Robinson-esque Arp?
Ex:
https://www.youtube.com/watch?v=Q4BP_CQ2Azs
Drop is at the very beginning of the video, the shiny keys in the background that really add a lot, anyone know?
Sounds a lot like a pretty basic deep house pluck. Shouldn't take much. If you have serum use the FMFM wavetable with a saw, grab a lowpass filter and add some very sharp cutoff. Also another that gives it a little bit of a shine is a small amount of downsample distortion. After that add on your choice of after effects to tweak it however you wish! Hopefully that's helpful.
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This crazy sound by Madeon is a mystery to me.
Has anyone got an idea?
https://youtu.be/ng4291cptOk?t=1m49s
Well for one if you want the full song look up Irony - Claris (Porter Robinson Edit)
Its probably a form of 3 different synths layered on top of eachother. Can't name specific wavetables. My guess would be massive or serum, then with an LFO on the cutoff portion of it giving it that sort of short plucky sound while still retaining the solid portion of the chord in there. Not much on advice, but it's something! Absolutely love that song. The drop is ecstacy.
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how do you go about making the wavey chords in the intro of soupandreas's life goes on? i messed around with different ADSR envelopes, cutoff/resonance modulation and tried to apply an lfo to the cutoff but i wasn't getting a close enough end result.
https://soundcloud.com/soupandreas/lifegoeson
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how do you go about making the wavey chords in the intro of soupandreas's life goes on? i messed around with different ADSR envelopes, cutoff/resonance modulation and tried to apply an lfo to the cutoff but i wasn't getting a close enough end result.
https://soundcloud.com/soupandreas/lifegoeson
Sounds to me like Sylenth1. Using an LFO on the cutoff and then syncing the built-in phaser with it as well!
Edit: I actually just messed around and got something close. If you have sylenth I can send you the fxp, of if you just wanna hear it I can render and link it, or email it to you!
Also that guy totally sounds like Geotheory x Sam Gellaitry.
I'm no expert, I'm still an amateur. Sound design just grooves with me really well, composition not so much. :/
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how do you go about making the wavey chords in the intro of soupandreas's life goes on? i messed around with different ADSR envelopes, cutoff/resonance modulation and tried to apply an lfo to the cutoff but i wasn't getting a close enough end result.
https://soundcloud.com/soupandreas/lifegoeson
Sounds to me like Sylenth1. Using an LFO on the cutoff and then syncing the built-in phaser with it as well!
Edit: I actually just messed around and got something close. If you have sylenth I can send you the fxp, of if you just wanna hear it I can render and link it, or email it to you!
Also that guy totally sounds like Geotheory x Sam Gellaitry.
I'm no expert, I'm still an amateur. Sound design just grooves with me really well, composition not so much. :/
ahh the phaser thing is a good suggestion, i'll try that out. also yes, if you're cool with sending me it, i'd definitely be interested in seeing the preset file! i kept messing up somewhere along the way ¯\_(ツ)_/¯
edit: the application of a phaser is definitely a step in the right direction although im still a bit clueless what waveforms to use in order to get a similar sound. this is as close as i managed to get (hopefully your fxp will shed some light as to what im missing lmao)
https://clyp.it/vbkjlo4y
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Anybody out there know how to make the lead sound in Katana by Victor Niglio & HLTR$KLTR ?
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I guess i made a thread when one was't necessary, but the lead in this?
https://soundcloud.com/darren-styles/darren-styles-feat-christina-novelli-sun-is-rising-clip
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Does anyone know how to make the distortedish wub sound commonly used by guys like JOYRYDE? I can get kind of close using massive, but i'm just wondering if someone may have some tips? thanks
heres an example:
https://soundcloud.com/enjoyryde/joyryde-fuel-tank
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Anyone got any idea on how Mr. Quinn made the lead synth at 1:53 and 3:32? I hate to use buzzwords, but to me it sounds very 'crispy'. I am not very experienced at sound design, but this would be a great way to start. Any help appreciated!
https://soundcloud.com/mrsuicidesheep/david-quinn-yoe-mase-fake-music
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does anyone know how to make the bass in this song (0:43)? i was thinking something along the lines of guitar amp distortion as a processing method although i'm not sure.
https://soundcloud.com/kraleofficial/ladyofclockwork
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any ideas on how to recreate the metallic sounding arp that comes in at 10 seconds?
https://clyp.it/zhspmlx2
put an arpeggiator in front of a sine wave (operator default preset works fine) and put the steps to 3 and the rate to 1/64
play a big chord (good one to try is C-Eb-G-Bb-D) and voila!
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How would you make the funny lead bell/kalimba thing you hear in this song at 1:17
https://soundcloud.com/tennysonmusic/no-answer (https://soundcloud.com/tennysonmusic/no-answer)
you can hear it in this track too at 1:17 oddly enough
https://www.youtube.com/watch?v=3Hv1DElPXV0 (https://www.youtube.com/watch?v=3Hv1DElPXV0)
both great tracks :)
you can take an 808 tom (if you're using ableton just do a search for it and one should come up) and then drag it into a sampler. pitch it up and start playing notes! you can add a transient shaper to make it punch a little harder and sound more sticky
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https://www.youtube.com/watch?v=11MEChqPovo
I felt in love with this track as soon as i heard it, anyone got any ideas on how that chord synth in the drop was made? and what the bass too maybe?
to me it sounds like strings layered with a bit of saw and a bit of noise. I got a similar sound by layering a saw wave & a string section sample and then playing a nice pretty 7th chord. you can use an auto pan with amt 100% rate 1/16 phase 360 and shape 63.5% to get the gate effect.
and then to get the slidey effect you can go up on the pitch bend
bit of chorus/reverb/eq at the end and you're pretty close! ST probably spent a lot of time processing trying to get those chords to sound just right so be prepared to do the same :)
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https://www.youtube.com/watch?v=fs9XYB8LKlI
A Serbian song (a friend sent it to me)
1:18 the sound starts i remember i saw a tutorial on how to make that sounds but i forgot I'm a noob at producing
it's called a pad, try looking up some tutorials on how to make those on youtube
https://www.youtube.com/results?search_query=how+to+make+a+pad+in+massive
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I would like to know how they did the chord synth that is playing throughout the track. It sounds so fucking good.
such a good record. sounds a lot like a saw chord but then pitched down. try using abletons vocoder effect on a saw wave chord, set the carrier to modulator and turn down the formant. also sounds like its got some reverb on it with a really small room. Also try putting some TAL chorus on it, one of my new favorite plugs https://tal-software.com/products/tal-chorus-lx
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One of my favourite artists at this stage of my life right now are Puppet and Tristam. I really want to learn making Puppet's orchestral-ish vocals and how to bass out like Tristam but like, HOW THE HECK DO I DO THAT ?!11!!1!
[Edit] My friend told me that a way I could make Puppet's orchestral-ish vocals sample is by just adding lots of reverb but the fact that he uses Ableton Live doesn't really help. Any hopes here?
Reference link?
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i would appreciate it if one of you guys would take a quick listen to the part at 1:19 and 1:22 https://www.youtube.com/watch?v=9IEitgarxfg where the synths pitch lowers and abruptly silences. im trying to recreate this effect in sylenth and I think its just automation of the pitch bend wheel. im pretty sure there are multiple ways to achieve this effect (automation of the pitchbend wheel being one of them) but was wondering if anyone knew any other way to emulate this effect? thanks in advance
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i would appreciate it if one of you guys would take a quick listen to the part at 1:19 and 1:22 https://www.youtube.com/watch?v=9IEitgarxfg where the synths pitch lowers and abruptly silences. im trying to recreate this effect in sylenth and I think its just automation of the pitch bend wheel. im pretty sure there are multiple ways to achieve this effect (automation of the pitchbend wheel being one of them) but was wondering if anyone knew any other way to emulate this effect? thanks in advance
sounds like a tape stop trigger to me (pitch and tempo decrease simultaneously). check out dBlue's website for the free TapeStop plugin, its a quick and easy solution to achieving that sound.
http://illformed.org/plugins/
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https://youtu.be/koeW4g8Y-lg?t=15s
What in the world is this lead sound in 'The Thrill' by Nero? I know it's heavily processed and distorted, but what synth did they likely use?
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How do I make the higher Pluck synth at 0:52? https://soundcloud.com/elysianrecords/party-thieves-lazy-boyz-no-gravity
This is what I've got so far https://soundcloud.com/mindlessnl/test2/s-8mfk2
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how was the blip sounding lead made at 2:21 in this track?
https://soundcloud.com/therealfrozenguy/iceman-fall
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I'm looking for ways to make liquidy/grimy machine sounds like at the 2:10 mark in Phonat's remix of Need Your Love by Andrew Bayer.
https://soundcloud.com/phonat/andrew-bayer-need-your-love
Any ideas?
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I'm looking for ways to make liquidy/grimy machine sounds like at the 2:10 mark in Phonat's remix of Need Your Love by Andrew Bayer.
https://soundcloud.com/phonat/andrew-bayer-need-your-love
Any ideas?
I would try processing some percussion samples to start. Sounds like you could get a similar sound running drum samples through Serum with the Hyper/Dimension effect or through a vocoder :)
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I'm looking for ways to make liquidy/grimy machine sounds like at the 2:10 mark in Phonat's remix of Need Your Love by Andrew Bayer.
https://soundcloud.com/phonat/andrew-bayer-need-your-love
Any ideas?
I would try processing some percussion samples to start. Sounds like you could get a similar sound running drum samples through Serum with the Hyper/Dimension effect or through a vocoder :)
Hmm, that's a great idea to run percussion samples through serum.. the noise oscilator might even be a good option.. thanks!
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Would it be possible if anyone can advise me on how I can make the smooth saw wave like the one from 0:02 - 0:05 from WRLD - Awake?
Ref link: https://soundcloud.com/monstercat/wrld-awake?in=monstercat/sets/awake-ep
help appreciated
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Would it be possible if anyone can advise me on how I can make the smooth saw wave like the one from 0:02 - 0:05 from WRLD - Awake?
Ref link: https://soundcloud.com/monstercat/wrld-awake?in=monstercat/sets/awake-ep
help appreciated
i used sylenth for this one. my remake has 3 osc; a saw (3 voice, low detune), white noise (1 voice) and a sine (1 voice). retrig is off on all of them. i turned on the low pass filter for both parts more so for the drive aspect than cutting out any frequencies. in the envelope tab i turned on Pitch AB and left the ADSR as is except for adding a tiny bit of decay (adds a bit of attack to the sound). in the lfo tab, lfo 1 is modulating Pitch AB; rate (1/16), gain (0.10), rotary knob (1.86). i enabled mono/legato mode in order to allow the notes to glide (6-7 for portamento time). the last thing i added within sylenth was a bit of chorus.
as far as external processing goes: i eq'ed the low end out, compressed a bit, added distortion, bitcrushed, and added reverb.
the bitcrusher is only effecting the high end of the sound at around the 24k region.
here's what i managed to get. it's not perfect but hopefully it points you in the right direction!
https://clyp.it/or5m50hb
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Would it be possible if anyone can advise me on how I can make the smooth saw wave like the one from 0:02 - 0:05 from WRLD - Awake?
Ref link: https://soundcloud.com/monstercat/wrld-awake?in=monstercat/sets/awake-ep
help appreciated
i used sylenth for this one. my remake has 3 osc; a saw (3 voice, low detune), white noise (1 voice) and a sine (1 voice). retrig is off on all of them. i turned on the low pass filter for both parts more so for the drive aspect than cutting out any frequencies. in the envelope tab i turned on Pitch AB and left the ADSR as is except for adding a tiny bit of decay (adds a bit of attack to the sound). in the lfo tab, lfo 1 is modulating Pitch AB; rate (1/16), gain (0.10), rotary knob (1.86). i enabled mono/legato mode in order to allow the notes to glide (6-7 for portamento time). the last thing i added within sylenth was a bit of chorus.
as far as external processing goes: i eq'ed the low end out, compressed a bit, added distortion, bitcrushed, and added reverb.
the bitcrusher is only effecting the high end of the sound at around the 24k region.
here's what i managed to get. it's not perfect but hopefully it points you in the right direction!
https://clyp.it/or5m50hb
I think you mean 2.4k.unless you are making music for dolphins and bats
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Would it be possible if anyone can advise me on how I can make the smooth saw wave like the one from 0:02 - 0:05 from WRLD - Awake?
Ref link: https://soundcloud.com/monstercat/wrld-awake?in=monstercat/sets/awake-ep
help appreciated
i used sylenth for this one. my remake has 3 osc; a saw (3 voice, low detune), white noise (1 voice) and a sine (1 voice). retrig is off on all of them. i turned on the low pass filter for both parts more so for the drive aspect than cutting out any frequencies. in the envelope tab i turned on Pitch AB and left the ADSR as is except for adding a tiny bit of decay (adds a bit of attack to the sound). in the lfo tab, lfo 1 is modulating Pitch AB; rate (1/16), gain (0.10), rotary knob (1.86). i enabled mono/legato mode in order to allow the notes to glide (6-7 for portamento time). the last thing i added within sylenth was a bit of chorus.
as far as external processing goes: i eq'ed the low end out, compressed a bit, added distortion, bitcrushed, and added reverb.
the bitcrusher is only effecting the high end of the sound at around the 24k region.
here's what i managed to get. it's not perfect but hopefully it points you in the right direction!
https://clyp.it/or5m50hb
I think you mean 2.4k.unless you are making music for dolphins and bats
ahh, i was typing this super fast and meant to mention it was the resampler frequency. i used decimort 2 for the bitcrushing.
https://gyazo.com/7ab82fb19b943fea86a198c6e80cb554
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Hey guys, just wondering if anyone can help me out on this maraca/Open Hihat sound in this song (https://soundcloud.com/lane8music/ghost-lane-8-rework) at 0:18
I've been playing around with open hihat samples to get the sound but I can't get it just right. I'm not sure if it's a maraca sample or just open hihat with pitch/volume changes.
I know it's a pretty popular sound that's used in a lot of tracks, is it usually a maraca sample or open hihats? Or am I just compeletely wrong ???
Thanks!
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Hey guys, just wondering if anyone can help me out on this maraca/Open Hihat sound in this song (https://soundcloud.com/lane8music/ghost-lane-8-rework) at 0:18
I've been playing around with open hihat samples to get the sound but I can't get it just right. I'm not sure if it's a maraca sample or just open hihat with pitch/volume changes.
I know it's a pretty popular sound that's used in a lot of tracks, is it usually a maraca sample or open hihats? Or am I just compeletely wrong ???
Thanks!
Could be a shaker sample or loop, which I think is more likely. Some sample packs come with them.
If it is individual samples (or a singular sample), I'd mess around with the release/gate/length/volume of each hit. Singularity talks about making realistic drums in this video: https://www.youtube.com/watch?v=NIWfhgBkp40
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Would it be possible if anyone can advise me on how I can make the smooth saw wave like the one from 0:02 - 0:05 from WRLD - Awake?
Ref link: https://soundcloud.com/monstercat/wrld-awake?in=monstercat/sets/awake-ep
help appreciated
i used sylenth for this one. my remake has 3 osc; a saw (3 voice, low detune), white noise (1 voice) and a sine (1 voice). retrig is off on all of them. i turned on the low pass filter for both parts more so for the drive aspect than cutting out any frequencies. in the envelope tab i turned on Pitch AB and left the ADSR as is except for adding a tiny bit of decay (adds a bit of attack to the sound). in the lfo tab, lfo 1 is modulating Pitch AB; rate (1/16), gain (0.10), rotary knob (1.86). i enabled mono/legato mode in order to allow the notes to glide (6-7 for portamento time). the last thing i added within sylenth was a bit of chorus.
as far as external processing goes: i eq'ed the low end out, compressed a bit, added distortion, bitcrushed, and added reverb.
the bitcrusher is only effecting the high end of the sound at around the 24k region.
here's what i managed to get. it's not perfect but hopefully it points you in the right direction!
https://clyp.it/or5m50hb
I think you mean 2.4k.unless you are making music for dolphins and bats
ahh, i was typing this super fast and meant to mention it was the resampler frequency. i used decimort 2 for the bitcrushing.
https://gyazo.com/7ab82fb19b943fea86a198c6e80cb554
thanks for the help :D
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Would it be possible if anyone can advise me on how I can make the smooth saw wave like the one from 0:02 - 0:05 from WRLD - Awake?
Ref link: https://soundcloud.com/monstercat/wrld-awake?in=monstercat/sets/awake-ep
help appreciated
i used sylenth for this one. my remake has 3 osc; a saw (3 voice, low detune), white noise (1 voice) and a sine (1 voice). retrig is off on all of them. i turned on the low pass filter for both parts more so for the drive aspect than cutting out any frequencies. in the envelope tab i turned on Pitch AB and left the ADSR as is except for adding a tiny bit of decay (adds a bit of attack to the sound). in the lfo tab, lfo 1 is modulating Pitch AB; rate (1/16), gain (0.10), rotary knob (1.86). i enabled mono/legato mode in order to allow the notes to glide (6-7 for portamento time). the last thing i added within sylenth was a bit of chorus.
as far as external processing goes: i eq'ed the low end out, compressed a bit, added distortion, bitcrushed, and added reverb.
the bitcrusher is only effecting the high end of the sound at around the 24k region.
here's what i managed to get. it's not perfect but hopefully it points you in the right direction!
https://clyp.it/or5m50hb
I think you mean 2.4k.unless you are making music for dolphins and bats
ahh, i was typing this super fast and meant to mention it was the resampler frequency. i used decimort 2 for the bitcrushing.
https://gyazo.com/7ab82fb19b943fea86a198c6e80cb554
thanks for the help :D
anytime!
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Hello everyone, I've been trying to figure out how to make the lead that Ghastly uses in his track Get On This at 0:30. I think its a really cool lead but I am struggling with making it myself. Thanks for the help!
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Hello everyone, I've been trying to figure out how to make the lead that Ghastly uses in his track Get On This at 0:30. I think its a really cool lead but I am struggling with making it myself. Thanks for the help!
Do you have Serum by any chance?
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Hello everyone, I've been trying to figure out how to make the lead that Ghastly uses in his track Get On This at 0:30. I think its a really cool lead but I am struggling with making it myself. Thanks for the help!
Do you have Serum by any chance?
Yes I do have Serum!
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any idea what getter did to make the bassline in the drop of Rip n Dip?
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Hello everyone, I've been trying to figure out how to make the lead that Ghastly uses in his track Get On This at 0:30. I think its a really cool lead but I am struggling with making it myself. Thanks for the help!
Do you have Serum by any chance?
Yes I do have Serum!
I was trying to make this sound earlier and started messing around with LD gamers if I was on the right track that would be hilarious.
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anyone have any idea how to recreate the bass that appears at 2:14 in this track?
https://soundcloud.com/crankdatvip/notorious-remix
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any idea what getter did to make the bassline in the drop of Rip n Dip?
or most drops for any song he has released this year, they all sound very similar yet they are all amazing
I would appreciate if anyone knew how
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Use Serum and play around with the all-pass filter. Squarify + all-pass mod = riddim.
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Do any of you guys know how to make this lead sound from Maurice West's remix of Headhunterz "To Be Me"?
https://soundcloud.com/mauricewest/headhunterz-to-be-me-maurice-west-remix-remix-contest
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HELP! How do I create this awesome trance groove?
I've spent hours trying to reproduce a cool sample based groove like this:
https://youtu.be/MS7nGso2BD0?t=73
Does anyone know how they do this? Is there some trick I am missing? To me it sounds like extremely well placed samples in time... Also, are they making these samples or is there a library of cool trance samples? I've heard this in other songs as well.
I took my shot, but my sample library is thin, so I threw some synths together and worked through as much as my brain could handle (holy cow this drop is really hard to follow). Hopefully this will at least give you an idea of where to place your samples. Tbh, it's 130 bpm glitch house or some crazy subgenre name that will stick for like a year and die out like all the others. (Haven't heard the word "Riddim" in a while. Hmm.) So as long as you get into the proper mindset, and understand what you're going for, I think you can pull it off. I also believe that when you hear similar sounds in songs, it's well known synth patches or methods of achieving a sound (because I'm 90% sure I could pick one or two of these sounds out of a Shadient song in some different iteration).
But yeah. Let me know if this helps. :)
P.S. I hear some reese-esque sounds in there. So that's definitely a sound you could work on (Damn, Daniel. Back at it again with the different iterations).
https://clyp.it/wrjxh3bp (https://clyp.it/wrjxh3bp)
(http://i.imgur.com/kRnYaCR.png)
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anyone have any idea how to recreate the bass that appears at 2:14 in this track?
https://soundcloud.com/crankdatvip/notorious-remix
Deep house bass (it sounds wide and square-ish) -> Redux/Bitcrushing -> Profit
Bitcrushing is reducing the audio quality of the bass as a whole, but giving it that little top end. What you could also do is route audio from your bass channel to the Bitcrusher on another channel, lowpass it before the crusher at about 5khz (or to taste), and mix it back in with the bass. Bam. All of the bass quality with the crunch of the Bitcrusher. Now you just need a captain's uniform and a gallon of milk.
P.S. Thank you for sharing that. Super dope drop right there.
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anyone have any idea how to recreate the bass that appears at 2:14 in this track?
https://soundcloud.com/crankdatvip/notorious-remix
Deep house bass (it sounds wide and square-ish) -> Redux/Bitcrushing -> Profit
Bitcrushing is reducing the audio quality of the bass as a whole, but giving it that little top end. What you could also do is route audio from your bass channel to the Bitcrusher on another channel, lowpass it before the crusher at about 5khz (or to taste), and mix it back in with the bass. Bam. All of the bass quality with the crunch of the Bitcrusher. Now you just need a captain's uniform and a gallon of milk.
P.S. Thank you for sharing that. Super dope drop right there.
haha np man, and thanks for the tips, i'll be sure to mess around with it.
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As I started clicking around in a DAW only a few weeks ago, I have a really hard time understanding the setup of the bass in tracks like
Cosmic Gate – am2pm
https://youtu.be/FSserx_VvFM?t=51s
Ilan Bluestone – Big ben
https://youtu.be/LJ5o74hUQvY?t=1m
In these tracks the bass seems more to be an aftermath of the kick, as you (or: I) can not hear a specific bass-sound that is played.
Sorry for a question to which the answer is probably pretty simple :-\
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As I started clicking around in a DAW only a few weeks ago, I have a really hard time understanding the setup of the bass in tracks like
Cosmic Gate – am2pm
https://youtu.be/FSserx_VvFM?t=51s
Ilan Bluestone – Big ben
https://youtu.be/LJ5o74hUQvY?t=1m
In these tracks the bass seems more to be an aftermath of the kick, as you (or: I) can not hear a specific bass-sound that is played.
Sorry for a question to which the answer is probably pretty simple :-\
You have three options here:
- Sidechain your sub to the kick and adjust the attack time
- Adjust the attack of the sub itself
- Modulate the volume of your sub
That's pretty much it. I'm kind of wondering if the attack is curved downwards a bit, which would mean volume automation; something that is not at all unheard of as a substitute for sidechaining. The sub in cosmic gate is probably also bitcrushed.
P.S. Someone once told me that you have to ask dumb questions to learn anything. It's not dumb because it's being asked. It's dumb because it's second nature to those who have already asked and are currently using that knowledge. Basically, any question is smart. Partially because you're going to learn from it, and also because it'll lead you to more questions. The desire to learn doesn't require an apology. It's what brought us all here in the first place. Now go ask more questions. ;D
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Thanks Amrith for the explanation! (I'll keep these questions coming) ;)
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Thanks Amrith for the explanation! (I'll keep these questions coming) ;)
Always happy to help! If you have any more you can PM me and whatever I can't figure out you can send back over here. :)
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Hmmm although it might sound easy I ve benn tryin for a while to make that high pitched almost percussive sound from Nicolas Jaar (at the beggining 0:07)
I ve used in massive a high pitched Osc (tried many kinds of waves) with a short attack-decay envelope routed to its pitch, and tried with LP2,Lp4 and also with Hp2 and 4. I also gave it a little tiny Fm. I am pretty close but I can't seem to get it that clear, my sound is more ringy.
ANy ideas?
https://www.youtube.com/watch?v=BfIpMEGzgrw (https://www.youtube.com/watch?v=BfIpMEGzgrw)
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Hmmm although it might sound easy I ve benn tryin for a while to make that high pitched almost percussive sound from Nicolas Jaar (at the beggining 0:07)
I ve used in massive a high pitched Osc (tried many kinds of waves) with a short attack-decay envelope routed to its pitch, and tried with LP2,Lp4 and also with Hp2 and 4. I also gave it a little tiny Fm. I am pretty close but I can't seem to get it that clear, my sound is more ringy.
ANy ideas?
https://www.youtube.com/watch?v=BfIpMEGzgrw (https://www.youtube.com/watch?v=BfIpMEGzgrw)
Could you post your attempt as well, so we know where to help you improve?
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Hmmm although it might sound easy I ve benn tryin for a while to make that high pitched almost percussive sound from Nicolas Jaar (at the beggining 0:07)
I ve used in massive a high pitched Osc (tried many kinds of waves) with a short attack-decay envelope routed to its pitch, and tried with LP2,Lp4 and also with Hp2 and 4. I also gave it a little tiny Fm. I am pretty close but I can't seem to get it that clear, my sound is more ringy.
ANy ideas?
https://www.youtube.com/watch?v=BfIpMEGzgrw (https://www.youtube.com/watch?v=BfIpMEGzgrw)
Could you post your attempt as well, so we know where to help you improve?
Sure Thanks in advance man!
So here it is (i uploaded it in fast files server) http://www.fast-files.com/getfile.aspx?file=115801 (http://www.fast-files.com/getfile.aspx?file=115801)
I can't think of what else to try I am stucked in this stage for the whole day!
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My browser wont let me download the file :(
Could you upload it to zippyshare instead?
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My browser wont let me download the file :(
Could you upload it to zippyshare instead?
Sure!There it is : http://www72.zippyshare.com/v/MJ2Q1zTS/file.html (http://www72.zippyshare.com/v/MJ2Q1zTS/file.html)
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I'm having a mindfart where I know a sound, and I know I know how to create it because I've made it before, but I can't remember how to recreate it.
How do you do the high pitched feedback sound at about 4:51-4:52 in Dillon Francis & NGHTMRE's Need You (https://youtu.be/6byaTlhGJXM?t=4m51s)? A variant on it appears at 4:56-4:57. It's just basic FM, right?
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I'm having a mindfart where I know a sound, and I know I know how to create it because I've made it before, but I can't remember how to recreate it.
How do you do the high pitched feedback sound at about 4:51-4:52 in Dillon Francis & NGHTMRE's Need You (https://youtu.be/6byaTlhGJXM?t=4m51s)? A variant on it appears at 4:56-4:57. It's just basic FM, right?
Yeah, just very basic FM (with an open filter and a decent spoonful of resonance) and a lot of distortion/bitcrushing.
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Thanks! That's what I thought - Just struggling with the right combination of waveforms and frequency ratios. I'll mess around some more, and hit you up if I run into a wall.
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Any ideas people??
I am really stucked tryin to make this high pitched sound from Nicolas Jaar (0:07)
https://www.youtube.com/watch?v=BfIpMEGzgrw (https://www.youtube.com/watch?v=BfIpMEGzgrw)
I ve made this sound which is a bit close but I can't imagine what else to modulate to get it closer (and that clear) :-[
http://www72.zippyshare.com/v/MJ2Q1zTS/file.html (http://www72.zippyshare.com/v/MJ2Q1zTS/file.html)
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could anyone explain how to make the chords (detuned choirish sound) that come in at 2:02 in this track?
https://soundcloud.com/gaxel/ricco-harver-chez-grody?in=riccoharver/sets/chez-grody
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Hey!
was wondering how you make these metallic-ish supersaws that slushii uses in the drop in this song:
https://www.youtube.com/watch?v=_8hRRRJp1rQ
as far as i can hear there are some layering involved, but other than one layer that is almost not detuned, and one that is slightly detuned, i cannot figure out the rest, been trying out some different stuff, but the texture and eq'ing doesn't get any near.
i know this is probably pretty easy, but since i'm pretty new to sound design i just can't wrap my head around it just yet.
anyone who knows how to do something similar?:)
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Hey guys I was wondering if anyone has some insight on how to make this Ray Volpe bass. Here's the link to the song, the sound I'm looking to make is at 2:45. I feel like it's a saw / square wave with some detune, chorus, flanger, and distortion but everything i've tried myself isn't really getting me all that close. Any advice would be greatly appreciated. Thanks!
https://soundcloud.com/rayvolpemusic/like-this
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The main synth in this i know it sounds abit like a reese
https://soundcloud.com/eric-prydz/cirez-d-in-the-reds
also the rising synth in OPUS https://soundcloud.com/eric-prydz/eric-prydz-opus
how it goes up and then back down
Many Thanks
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Hello! I've recently discovered DJ Snake's new album and music style and I've fallen in love with the track "Here comes the night". My question is : What kind of synth/lead(s) is present when the drop kicks in? I'm blown away by that sound and have no idea how to design it myself or what to even look for. Is it some sort of chord being wobbled and arped? I've really got no clue about this and would love any help!
Thanks in advance!
https://www.youtube.com/watch?v=MOjOqhL7ySw&feature=youtu.be&t=68
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Any ideas people??
I am really stucked tryin to make this high pitched sound from Nicolas Jaar (0:07)
https://www.youtube.com/watch?v=BfIpMEGzgrw (https://www.youtube.com/watch?v=BfIpMEGzgrw)
I ve made this sound which is a bit close but I can't imagine what else to modulate to get it closer (and that clear) :-[
http://www72.zippyshare.com/v/MJ2Q1zTS/file.html (http://www72.zippyshare.com/v/MJ2Q1zTS/file.html)
I'm feeling a lowpassed square under another layer with some comb filtering
Hey!
was wondering how you make these metallic-ish supersaws that slushii uses in the drop in this song:
https://www.youtube.com/watch?v=_8hRRRJp1rQ
as far as i can hear there are some layering involved, but other than one layer that is almost not detuned, and one that is slightly detuned, i cannot figure out the rest, been trying out some different stuff, but the texture and eq'ing doesn't get any near.
i know this is probably pretty easy, but since i'm pretty new to sound design i just can't wrap my head around it just yet.
anyone who knows how to do something similar?:)
You're right about the first two. Throw in a bassier note and some white noise. I'd also say boost the mids and saturate it a tad.
Hello! I've recently discovered DJ Snake's new album and music style and I've fallen in love with the track "Here comes the night". My question is : What kind of synth/lead(s) is present when the drop kicks in? I'm blown away by that sound and have no idea how to design it myself or what to even look for. Is it some sort of chord being wobbled and arped? I've really got no clue about this and would love any help!
Thanks in advance!
https://www.youtube.com/watch?v=MOjOqhL7ySw&feature=youtu.be&t=68
Squares, a bandpass (I think?), and volume modulation
Edit: Use envelopes as opposed to LFO's. It sounds super marimba-ish
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Anyone know how to make the intro wobble in this bass house tutorial? (wobble starts at 2:32)
https://www.youtube.com/watch?v=Sng3jIMRjCs
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I mean, he pulls up the patch directly afterwards, so you could have just extrapolated it from the patch:
It's one of the most basic "Bass House Wubs", and can be made in any synth capable of FM (including massive!):
- Oscillator 1 should be a sine wave playing in the bass/sub bass range (C0-C1), and Oscillator 2 should be a sine wave playing 2 octaves above it but with the output volume all the way down. (If you're using something like FM8, you want the second operator to be set to the ratio 4, aka the third overtone)
- Frequency Modulate/Phase Modulate Oscillator 1 with Oscillator 2, and run Oscillator 1 through a low pass filter.
- Apply an LFO or an envelope to the FM amount and the cutoff of the filter.
Everything beyond those three steps are just bells and whistles - he probably used serum's "Hyper" effect to add stereo width and character, added some reverb, then used a second LFO to slowly open up the cutoff of the filter and pitch the synth up a step so he didn't have to draw in any automation and could just hold a single note down.
Here's the fundamental patch, recreated in Serum, Massive, FM8, and Operator.
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Looking for help on making this perc like stab.
https://www.youtube.com/watch?v=Rm6IFQu9FZY
(2:04)
https://www.youtube.com/watch?v=6qUhNcaOTiU
(1:43)
Very quick percussion sounding stab. I'm not sure how to make it at all tbh. I plan on using either Sylenth or Spire for this, unless this sound may be done through a sampler instead?
It sounds very squarish, pluckish obviously. Idk if I should be using a synth or trying to find some sort of sample. If I am using a synth could someone give me some guidance on how it's done? If I am looking for a sample, what kind of sample am I looking for? A stab sound? A percussion sound and process it as a stab?
If I am making it in a synth, what specific parameters would I be modulating? I know about the quick ADSR, filter cut off, but anything else regarding the pitch?
Will appreciate any advice, thanks.
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I'm trying to emulate this kind of style for my new tracks, what would you suggest I do using the LFO's, filters and envelopes in Serum to get something close?
Thanks for the help!
He uses them in the intros of both these tracks
Aeons
https://youtu.be/IZwoXxe1AcU?t=12s (https://youtu.be/IZwoXxe1AcU?t=12s)
Everything's A Lie
https://www.youtube.com/watch?v=MKcxT-Xzuck (https://www.youtube.com/watch?v=MKcxT-Xzuck)
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Does anyone know how to recreate the following vocal effect: https://youtu.be/gDJDj543kok?t=33s (https://youtu.be/gDJDj543kok?t=33s), https://youtu.be/YxjsDvTfuXg?t=38s (https://youtu.be/YxjsDvTfuXg?t=38s) and https://youtu.be/mGBHV492Trw?t=1m14s (https://youtu.be/mGBHV492Trw?t=1m14s)
What software could I use and how would I go about it?
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@zShinra
that sounds like skrillex took some of the vocals from his vault (he used to be a singer in a band so thats where his vocal cuts come from), and ran it through bitspeek (https://soniccharge.com/bitspeek)
if you use Fruity Loops you can get pretty close using different time warping options on the sample and also the stock plugin "Pitcher" lets you mangle things pretty nicely, but Bitspeek will get u that a lot easier. hope that helps!
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@zShinra
that sounds like skrillex took some of the vocals from his vault (he used to be a singer in a band so thats where his vocal cuts come from), and ran it through bitspeek (https://soniccharge.com/bitspeek)
if you use Fruity Loops you can get pretty close using different time warping options on the sample and also the stock plugin "Pitcher" lets you mangle things pretty nicely, but Bitspeek will get u that a lot easier. hope that helps!
Thanks so much mate! I'll give it a try later :)
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This bass sound has eluded me forever it seems. How do I make this bass, the horn/harmonic hummmmm tone, ugh so good. Im using sylenth
https://www.youtube.com/watch?v=eSrX3EVMn3E
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The main synth in the drop of this haywyre track sounds like some kind of saw with a filter and some processing, but every time i try to make it it doesn't sound right.
Anyone know how he made this? https://youtu.be/3fZsb5FJslw?t=46s
Thank you :)
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{{{What is this sound? Some kind of LFO synth? Song: Heart of a Lion, Kid Cudi}}}
I am wanting to create a sound like this one. It has something to do with LFOs with a degree of instability.
[Shows itself at 0:25-0:30 as it rises in pitch and does so again a few times throughout such as 1:25 and 3:00]
https://www.youtube.com/watch?v=F_gv1rIduxw
There is also a similar sound in Lana Del Rey-Born To Die https://www.youtube.com/watch?v=Bag1gUxuU0g
at 1:30 and 1:40 (and at times throughout)
Whatever the technique is for creating this type of sound, it was used on both of these tracks of course in their own altered ways.
If anybody knows exactly what this is help me out and share with me. Thank you.
<3
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https://soundcloud.com/ihavenomanas/no-mana-brb
How would I go about making this kind of sound?.. Main sounds Im interested in, 1.) The beginning with those fast detuned plucks I believe they are.. 2.) The synth pattern right after that for the main beat. 3.) I am super super fascinated with the odd sound he has in adds.. the first time you hear it is directly at the 0:45 mark. Its a weird synthetic vocal type thing?.. I really really want to know for that last one there.
Also I dont have many synths to use, but the synths I do have are pretty powerful. Serum and Harmor (FL User) And I do have Sytrus but I dont really know what id be doing with that, I never really use it. 99% of the time im only using serum for synthetic sounds, besides ambient pad samples and what not.
Any help here would be very appreciated!!
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hi oneyejoe, welcome to the forum.
the pluck in the beginning sounds like just a lowpassed plucky saw playing that one chord. i hear some automation on the cutoff and decay for sure, as well as the pitch for that detuning. there's some reverb coming in the last few bars, which is why it all kinda blurs together along with the opening envelope.
the main bass sounds like a sawwave bass. the squelchy hits are a resonant filter, probably a lowpass too, being activated. the base sound itself should be pretty simple, the key will be in how u process it. tasteful distortion/ compression. a lot of dark techno is simple sounds like that, processed in a lot of real subtle ways. looking up deadmau5's streams where he made 'imaginary friends' might help give you ideas!
that vocal hit sounds like a reallyyy short syllable from a pack like vengeance. it sounds like there's some kind of stereo delay going on that makes it wider to contrast that mono bass. to play up that sorta watery artificial sound, you might also mess with some of FL's sample time stretching algorithms (speeding up/ slowing down samples to fit that 16th note), vocoding, or pitcher. any of those can help introduce that.
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Does anyone know how to make the pluck from Jay Pryor's Teenage Crime? Preferably using sylenth or Serum.
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Hello everyone,
New to this site and posting first time. I have had my FRS for 2 years now and i am finally ready to make some modifications to it. Firstly, i want it to sound better as the stock sound is not the best, so i am wondering what i should be looking into doing first? Any opinions or suggestions are welcome. Idea is to start with exhaust then new wheels/rims and then body
If any of you have specific shops that you have taken your FRS/BRZ in the GTA for work and they have done a good, please let me know
Thank you