Author Topic: Starting With Kick and/or Snare/Clap Hitting at 0 DB  (Read 19665 times)

Pixel Blood

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Re: Starting With Kick and/or Snare/Clap Hitting at 0 DB
« Reply #15 on: January 17, 2016, 11:25:16 pm »
The kick is usually the anchor of the gain structure in most electronic music I think. So everything is usually relative to the kicks volume. -6db is usually a good starting off point for me when working on the static mix of things ensuring myself some headroom at the end of things.